Jupiter Hell

Jupiter Hell

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Kligan 10 Aug, 2021 @ 5:02pm
What do Guardians do?
In Dante Station, encounteed Guardians for the first time.
Fortunatelly, I blast them with just 1 shot of my rail gun.

I wonder what they do, though? Well, besides exploding on death.
I don't want to let them live and find out, however. Not on a succesfully going run :D
Last edited by Kligan; 10 Aug, 2021 @ 5:22pm
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Showing 1-12 of 12 comments
Kligan 11 Aug, 2021 @ 4:51am 
Well I ended the run, but still don't understand what Guardians do. I killed every one that I encountered in 1 shot.
Borous 11 Aug, 2021 @ 4:53am 
Guardians are the flying pods right?
They sweep you with a laser that inflicts bleeding every few turns.
Dervix 11 Aug, 2021 @ 5:01am 
Guardians can be a pain if you don't have a powerful piercer like a railgun. They're very tough on their locked form, and while the shot doesn't do much direct damage, it always hits and inflicts bleed (which can cause lots of pain if you're not immune).
Kligan 11 Aug, 2021 @ 5:02am 
Originally posted by Borous:
Guardians are the flying pods right?
They sweep you with a laser that inflicts bleeding every few turns.

Is that all?
They had some "Guardian Carapace 75%" or something like that under their yellow health bar.
I assume they only have armor and no health? And this buff is a damage reduction?
I don't really understand why they exploded in 1 shot though. I had a relic that made do double damage to armor. Maybe that's why?
Last edited by Kligan; 11 Aug, 2021 @ 5:03am
Borous 11 Aug, 2021 @ 5:11am 
Originally posted by Kligan:
I don't really understand why they exploded in 1 shot though. I had a relic that made do double damage to armor. Maybe that's why?
Gotta be, and yeah I think they are all armor instead of having HP, I wonder if a hacker character could take control of them now that I think about it.
Kligan 11 Aug, 2021 @ 5:26am 
Also, I was wondering, what white health bar means? I saw white health bars on some enemies in Dante's.
I assume it's some sort of temporary shield? From Warlock and something else, maybe?
White is overhealth
Kligan 11 Aug, 2021 @ 6:14am 
Originally posted by Packet ( ゚ ヮ゚) Overflow:
White is overhealth
Thanks.
Dr. Clown 11 Aug, 2021 @ 6:45pm 
would be nice if it had to sweep across an arc to hit you, so you could keep moving and out of the way instead of just getting ganked by the beam.
Originally posted by Dr. Clown:
would be nice if it had to sweep across an arc to hit you, so you could keep moving and out of the way instead of just getting ganked by the beam.

I know, I know, 4 years too late, but this is a great idea.
The way to reduce beam damage is cover, beams don't miss, but the damage is directly reduced by the cover percentage, so you hunker down for the turn they fire.
Originally posted by Same_difference:
The way to reduce beam damage is cover, beams don't miss, but the damage is directly reduced by the cover percentage, so you hunker down for the turn they fire.

It's also affected by other source of accuracy reduction - for example, a very fast Jupiter Hell Guy can mitigate most of the damage, especially if moving in to cover.
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