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Сообщить о проблеме с переводом
I had a lot of work, and I only found out today that the workshop is finally available and there is a built-in level editor.
I have not done the levels yet, but I just studied the built-in editor, and immediately saw some shortcomings: when rotating the base platforms, the texture on them is distorted, since it is not tied to them but is projected onto them, if I may say so.
I did not see an opportunity to create figures with a standard color (white-gray cage) like the start and finish platforms.
All objects have face rounding, but this is not in the original maps.
In the future, I would like to see a set of basic structures with texture as in the original levels, in order to make the levels as similar in style to the original as possible.
I hope this is not the last update for the game, and it will be further developed after it becomes paid.
And good luck with a new project! (By the way, what is this new project?)