Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
Maybe it's an unintentional change? I can think of no real reason for it to be this way, seems redundant to even include it if so.
I hope it was just something they broke by accident while fixing the variety of crate bugs when v15 first dropped. It used to be 40% during the preview, but come the actual launch it was bugged like all other crates, then eventually became 20% after those bugs were fixed.
Some roles earn so slowly compared to proles, i'd like to be do a job that earns well and isn't constantly full.
Doesn't help that Distillery is locked behind finding a jerry can now too, so 80% of people can't do it, which then further worsens the overcrowding at metalworks.