Granblue Fantasy Versus: Rising

Granblue Fantasy Versus: Rising

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カマチュノ 2025년 1월 10일 오후 1시 13분
please remove commadn grab reversal vas
why does he have a command grab reversal which doesnt allow a staple oki . i really dont like this games parry and armours system . make them more weaker . whats wrong with you.
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Gloom 2025년 1월 10일 오후 1시 29분 
He takes a big risk in using it and it costs half his meter, compare that against characters with reversals that don't even have a cool down.
カマチュノ 2025년 1월 10일 오후 1시 41분 
sure sure
DarkLeafNinja 2025년 1월 10일 오후 1시 50분 
he can keep it if they remove bounce from U shoulder charge, you should not get a full combo from a reversal plus refund of 25 meter period.
Gloom 2025년 1월 10일 오후 1시 58분 
That isn't really a reversal though, the armor doesn't start until frame 5.
カマチュノ 2025년 1월 10일 오후 1시 59분 
DarkLeafNinja님이 먼저 게시:
he can keep it if they remove bounce from U shoulder charge, you should not get a full combo from a reversal plus refund of 25 meter period.
and its hard to punish it . only f.l and some netplay things happens
カマチュノ 2025년 1월 10일 오후 1시 59분 
with dodge you could do c.mmm idk
Fish 2025년 1월 10일 오후 2시 06분 
It's not even a good move as a reversal tool.
Someone has already made a post and demonstration on this before:
https://www.youtube.com/watch?v=zxyippbVDAw&ab_channel=kuisanda

Look at how much time you have to jump it.
DarkLeafNinja 2025년 1월 10일 오후 2시 11분 
Gloom님이 먼저 게시:
That isn't really a reversal though, the armor doesn't start until frame 5.
beats almost anything unless you are right next to him plus if you are in the air you are ♥♥♥♥♥♥ no matter what
Fish 2025년 1월 10일 오후 2시 20분 
DarkLeafNinja님이 먼저 게시:
Gloom님이 먼저 게시:
That isn't really a reversal though, the armor doesn't start until frame 5.
beats almost anything unless you are right next to him plus if you are in the air you are ♥♥♥♥♥♥ no matter what
It's a strong move but still doesn't change the fact it's not a real reversal. Try to use it on wake up and you'd almost be guaranteed to eat an oki.
Besides, like all U skill, it has full screen visual, slowdown and sound effect on start up, and it is in fact jumpable and spotdodgeable.

If you're already in another action then that's exactly what this move is designed to beat anyways.
Gloom 2025년 1월 10일 오후 2시 26분 
Its a big waste of meter if its blocked, dodged or if he goes right under you. It's certainly not like Zooey's 236U which makes jumping at all a bad idea. I like Vaseraga and he is a good character, but lot of what he does can be countered by astute players.

Fish님이 먼저 게시:
It's not even a good move as a reversal tool.
Someone has already made a post and demonstration on this before:
https://www.youtube.com/watch?v=zxyippbVDAw&ab_channel=kuisanda

Look at how much time you have to jump it.

There certainly is an art in when to use it.
Gloom 님이 마지막으로 수정; 2025년 1월 10일 오후 2시 28분
カマチュノ 2025년 1월 10일 오후 3시 08분 
lool
kumokiri 2025년 1월 10일 오후 5시 11분 
main issue with playing against vaseraga is assuming an aggressive gameplan against him when he's made to take offense head on and hit you like a truck when doing so

my only answer to 90 percent of what he does is multihit and not chasing him when he has meter for his super armor or invul grab but he's still annoying lol
kumokiri 님이 마지막으로 수정; 2025년 1월 10일 오후 5시 12분
DarkLeafNinja 2025년 1월 11일 오후 1시 35분 
either way he has BS in his kit and recovers too fast from everything
DarkLeafNinja 님이 마지막으로 수정; 2025년 1월 11일 오후 2시 07분
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