Instalar o Steam
Iniciar sessão
|
Idioma
简体中文 (Chinês Simplificado)
繁體中文 (Chinês Tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Checo)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol de Espanha)
Español-Latinoamérica (Espanhol da América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polaco)
Português (Brasil)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar problema de tradução
On the whole, though, the game is entertaining, definitely satisfies the dollars-per-hours-played requirement i have.
Just skip those cutscenes.
The sad thing is that it's ONLY the faces, everything else looks solid to servicable...except maybe hands which kind of look a bit...off.
But I've always been a graphical style>graphical fidelity guy so make of that what you will.
And a 300 million budget game with a dev size of almost 200.
While solasta Kickstarter raised 250 thousand dollars and about 20 people. Even the 10 year difference, it's apples and oranges for the game development
and NOBODY compared the games in that sense. Strawman. I merely stated that T.A. did not follow the TES blueprint in the Dungeon Maker, thus leaving modders unable to modify faces, clothes, weapons, armor etc...in appearance.
That topic stopped being talked about multiple posts ago. You were responding to the guy who said he thinks solasta faces are better than skyrims, to which you said Skyrim was 10 years old. Has nothing to do with the creation kit. Keep up