Garry's Mod

Garry's Mod

32,469 ratings
Team Fortress 2 Bots [2022]
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
3.714 MB
7 Dec, 2014 @ 11:49am
15 Jun, 2022 @ 11:12am
29 Change Notes ( view )

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Team Fortress 2 Bots [2022]

Description
TEAM FORTRESS 2 BOTS

A while back the thought crossed my mind that it would be neat to have the practice mode bots from Team Fortress 2 in Garry's Mod. "How hard can it be?", I wondered.
Well, about a hundred cans of Red Bull, many all-nighters, countless cups of coffee, and four months of constant work later, here it is.

But, of course, what's Team Fortress 2 without hats? Along with AI for each class on both teams comes the Bot Customization tool, loaded with almost all available weapons and cosmetics from Team Fortress 2 for use with the bots!

The bots' competency is often times at the mercy of a map's navmesh, so they will work best on maps with well built navmeshes. However, since 90% of maps probably don't even have navmeshes, bots will still function reasonably well without them.

FEATURE LIST

> Bots for each class on each team in TF2, spawnable in the NPCs tab.

> Unique AI code for each class, including building Engineers and disguising Spies.

> Customization tool loaded with most weapons and cosmetics from Team Fortress 2, even unobtainable ones.

> Control panel for bot's loadouts, targeting, and performance.

> Highly configurable spawnpoint tool.

> The "Australium Halefire", a strange-styled levelable and configurable grenade-rocket launcher hybrid.

> "The Intelligence", for Capture-The-Flag style gamemodes!

> Bot Spawner tool for endless Team Fortress 2 battles!
Bot spawners can also be reconfigured to act as control points

> And much more!


You MUST have Team Fortress 2 mounted in order for this to even work at all!


Popular Discussions View All (297)
68
1
1 hour ago
PINNED: The 2025 Update
MrNiceGuy518
2
21 hours ago
crush of the game
coba
499
23 May @ 5:26pm
PINNED: Suggestions
Cigarette
6,712 Comments
Breadolphin 6 hours ago 
How is everyone?
z6234eta 1 Sep @ 6:12pm 
i see
MrNiceGuy518  [author] 1 Sep @ 5:34pm 
@z6234eta
The duplicator actually stores too much information, and it was causing errors since I didn't properly define duplication rules. I'll see about enabling duplication in the new update.
z6234eta 1 Sep @ 4:52pm 
theoretically if you WERE able to dupe the SNPCs, would the cosmetics and loadouts also save or would it be randomized still and is there a reason why we're unable to dupe them
Breadolphin 1 Sep @ 12:25pm 
I am currently going to continue to patrol the mod for bugs. talk to me if you need anything while he's offline
Breadolphin 1 Sep @ 12:22pm 
Hi again 518 is currently offline
Breadolphin 31 Aug @ 8:03pm 
I'm testing it out for bugs still gonna be doing this forever
Breadolphin 31 Aug @ 11:38am 
If there are any I'll tell 518
Breadolphin 31 Aug @ 11:38am 
I'll make sure there aren't any bugs in this new update.
regunkyle 31 Aug @ 11:31am 
im glad this update has a playtester testing it out!