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By default it'll show current Health as a number in the stat block. You can configure it so maximum Health is shown as well as current, so 10 / 14 etc. The pips are still there though
Cool, glad you got it working
Thanks a lot, i indeed had 2 of those problems (remove -regenerateinis, and delete XComEngine.ini)
Finally my UI momds work! (fixed Cost Based Ability Colors too)
Have a look at this, whole page is worth a read
https://old.reddit.com/r/xcom2mods/wiki/mod_troubleshooting#wiki_the_game_is_not_loading_mods.21
I'd clear your user config. files for one.
even when i unsub from all mods except this one + community highlander + Alien Hunters comm highlander
no matter how many times i reload or restart
Is there a log file somewhere so i can try to see why ?
This mod does change *enemy* shield colour to match their health colour by default (or blue for frosty shields), but by default it leaves XCOM shields orange. The position of the shield pip bar remains the same.
Sorry, my bad!