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as far as i can tell this mod doesnt alter the thrust behaviour in relation to the vanilla behaviour.
if you want a mod where thrusterplacement matter realistic thrusters ( https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=575893643 ) might be something that interests you.
center of mass above cente rof lift means it rotates as it wants the mass to be lower than the list and thus you want to have theyre center of mass below the center of lift.
the control surfaces should work if mounted on a rotor or hinge but if they are too small they might have no noticeable impact.
someone might be able to help you with direct advice on the construction if you join the discord linked inside the moddescription and share some screenshots or so of the situation at hand.
I just tried with some Gyros and it's completely manageable when I have any control over rotation at all.. I was hoping to use the control surfaces only, so that sucks..
the shape of your grid has an influence on it, so maybee just reshaping some stuff helps.
i have atm a grid that has a tendency to nose up over distance due to the ramp i have at the back to get on board with a rover, though its manageable and just about 1-2° nose up at around half a km distance.
i usually aim to have the center of mass just slightly below the center of lift, toughly around half a block of the given gridsize, as i find it flys a bit more stable that way even with a single wind design.
besides that try to gradually increase the thickness of wings and structure instead of going up in a big wall to reduce drag if you have probs with drag and/or heat buildup as less drag also means less heat buildup.
from what informations where given i would go more with bad aerodynamic design as no mentioning of another mod influencing how stuff flies where given, though i also have so far not used a mod that gives you wings to build with.