Cities: Skylines

Cities: Skylines

28,095 ratings
TM:PE 11.9.3.0 STABLE (Traffic Manager: President Edition)
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File Size
Posted
Updated
9.035 MB
27 Jan, 2019 @ 3:32pm
5 Oct @ 3:33pm
50 Change Notes ( view )

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TM:PE 11.9.3.0 STABLE (Traffic Manager: President Edition)

Description
Improve lane and parking usage. and customise junctions, roads, and rails! This is the stable release with tested features.



⠀⠀⠀⠀⠀⠀⠀⠀User Guide[doc.tmpe.me]⠀⠀⠀⠀Report Bugs[doc.tmpe.me]⠀⠀⠀⠀Discord Chat[discord.gg]

Vehicles despawning or stopped moving after altering roads or rails? Use Broken Nodes Detector to find and fix some common game bugs!

Make sure you only have one version of TM:PE subscribed at a time (disabling other versions = causes error, you must completely unsubscribe all other versions).

⠀⠀⠀⠀⠀⠀⠀[discord.gg] [github.com]

⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀[doc.tmpe.me]
Supported languages: Arabic, Chinese Simplified, Chinese Traditional, Czech, Dutch, US & UK English, French, German, Hungarian, Indonesian, Italian, Japanese, Korean, Occitan, Polish, Portuguese, Romanian, Russian, Slovak, Spanish, Thai, Turkish, Ukrainian.

Huge THANK YOU! to our team of 80+ translators and everyone who contributed since the first version in March 2015[github.com]


Not working since the last DLC update? Make sure Steam downloaded the latest version properly (look in sidebar of mod options). If not, unsubscribe then resubscribe. If Steam still doesn't download the correct version, try changing "Download Region" in Steam settings, then unsubscribe and resubscribe again.

If you need support, upload your log files[doc.tmpe.me] to help us track down the bug.

Workshop search keywords: Traffic Manager: President Edition, pathfind, AI
Popular Discussions View All (287)
4
10 Aug @ 2:21pm
Log trucks do not use U-turns
Kroll
9
5 Dec, 2024 @ 7:06am
How to adjust the railway speed more than 180km/h?
LanYou_1250
12
23 Jan @ 10:45am
Traffic Manager mod detected an error while loading saved data.
axilleaskaratzas
6,103 Comments
black_panther559 5 hours ago 
@ฅ⎛⎝Yummy π⎠⎞ฅ

Hey, I do what I can to take some of the stress / strain on these creators. I really appreciate the accolade! 🙏🏾

Although, first, make sure it worked for you. Don't thank me yet. LOL😆


Happy city building everyone! :steamthumbsup::steamhappy:
black_panther559 5 hours ago 
@A_Casual69

I'm MOST CERTAIN that you're in the wrong thread with this one. A traffic managing mod has NOTHING to do with anything "FISCAL" at all in the game engine. It LITERALLY only deals with the AI of traffic behavior.

@Krzychu1245, unless you have a hidden feature that no one knows about which relates to monetary adjustments, I am most certain this mod only deals with traffic influentials. Am I correct on this or no? LOL 🤔


Happy city building everyone! :steamthumbsup::steamhappy:
A_Casual69 6 hours ago 
Mod is making everything like 5x as expensive?? super weird, is there some setting I toggled accidentally?
@black_panther559
I will have to try this in the morning, Hopefully it works, ta in advance you legend!
black_panther559 19 hours ago 
@ฅ⎛⎝Yummy π⎠⎞ฅ

KEY NOTE: Be sure to visit this tab in your in-game pause menu under TM:PE to ensure you have all configs and stats removed before doing the unsub/resub process. Click all of them.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3585902155


Happy city building everyone! :steamthumbsup::steamhappy:
black_panther559 19 hours ago 
@ฅ⎛⎝Yummy π⎠⎞ฅ

It's really not hard at all. Everything always sounds worst than it really is. It's actually a matter of a few steps...

1. Unsub the mod from Steam.
2. Load the game.
3. Save the game with a different title.
4. Resub the mod.
5. Load the new game file saved.
6. Enjoy the game with the new config that you desired.

Now, you can redesign all the junctions how you wanted to. Isn't that what you were requesting? I may be misunderstanding you now if that wasn't the case.


Happy city building everyone! :steamthumbsup::steamhappy:
@black_panther559, bummer oh well, ta though.
I like the mod, just wanted to rest the city so I can go back through and up it accordingly, ill have to do it the hard way
black_panther559 12 Oct @ 5:51am 
ฅ⎛⎝Yummy π⎠⎞ฅ

You can't actually just disable the mod. You would have to unsub the mod completely, then do that process. It still recognizes the mod(s) with just disabling it. So, you would have to completely remove all of the stats of the mod from the game. It should work that way.


Happy city building everyone! :steamthumbsup::steamhappy:
ฅ⎛⎝Yummy π⎠⎞ฅ 12 Oct @ 5:32am 
@Krzychu1245 Nope, that didnt work, the timed lights are stuck
Krzychu1245  [author] 11 Oct @ 1:35pm 
@ฅ⎛⎝Yummy π⎠⎞ฅ try disabling all mod features after loading a savegame (at maintenance tab), save the game under new file, restart game, load that new savegame and enable features again.