Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden








- easily doused by jarate or mad milk
+ 25% faster deployment
- gets turned to ashes if lit on fire by another player
+ able to ignite huntsman arrows
+10% Damage Resistance
-5% Movement Speed
+Ignite Enemy on hit
-25% Damage
When Active and Burnt out:
+15% Movement Speed
- No longer Ignites Enemy on hit
-50% Damage
+Can be Ignited By other pyros or at Supply Cabnets
Taunt:
The Pyro Takes a Bottle of Gasoline, Pours into into his mask and spits it onto the torch, Causing a blaze to kill whoever is in range
-10% damage
if pyro is in water, covered in jarate, or mad milk: torch no longer burns players and deals -40% less damage
taunt is pyro psins around with the torch, killing anyone who comes in contact with him/her then throws it in the air, killing anyone above him/her
Stats imo:
Lights enemies on fire.
-20% melee damage
Can be put out by water, milk, jarate, or airblast. Recharge lasts for 15 seconds.
(No random crits?)
I like the idea of it being ignitable by other pyros too!
While this weapon is active:
+) Any afterburn hit speed on enemies is increased by 50% (deal afterburn damage every 0.25sec)
-) Any afterburn damage is reduced by 25% (deal 3 damage instead, ~1 with the degreaser)
-) This weapon deploys 100% slower
+ On Hit: Ignites enemy, dealing afterburn over 6 seconds
+ Afterburn slows target
+ This weapon deploys 15% faster
- 25% less afterburn damage
- This weapon holsters 70% slower
other stuff -
If Afterburn is extinguished, the slowing effect stops
Can ignite huntsman
+) 7 second afterburn on hit (thrown and melee)
+) hit players are outlined through walls for the duration of afterburn
-) 5 second cooldown after thrown
-) 60% damage penalty
-)the thrown hit deals only 50% of normal damage
Melee: 69 damage + afterburn
Range 35 damage + 50% afterburn
It’s called The Beacon, after all.
+20% move speed
+can ignite huntsman arrows
-10% damage
can be doused by jarate mad milk or water
dosed form:
-20% damage
+25% move speed
+20% faster swing speed