Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_StorageBox_Small_C",EngramHidden=false,EngramPointsCost=1,EngramLevelRequirement=6,RemoveEngramPreReq=false)
As for the Alchemy Table I don't even know how the Engram is named.
I looked also in the PrimalGameData_Lowtech.uasset for the names but I didn't found them either.
Thanks.
I looked into the PrimalGameData_BP_Lowetch.uasset and found everyone of the Engrams of your mod except for the Small Storage Box and the Alchemy Table... how these 2 engrams are named in your mod files ?
I would also like to re-include some vanilla engrams you removed (Chitin Armor and Mindwipe Tonic for example), I assume you made this mod primarily for your server, but if it is not too much to ask, would it be possible in a future version to have a setting in the gameusersettings.ini file to re-enable wiped vanilla engrams ? Control of hidden engrams would be done via the game.ini.
Anyways, thanks for sharing and for your insight.
But you have a double entry for StorageBox_Small, that's what Admin Command Menu says, 2 entries with the same name for the same item... that's why my game.ini line does nothing I guess