Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_StorageBox_Small_C",EngramHidden=false,EngramPointsCost=1,EngramLevelRequirement=6,RemoveEngramPreReq=false)
As for the Alchemy Table I don't even know how the Engram is named.
I looked also in the PrimalGameData_Lowtech.uasset for the names but I didn't found them either.
Thanks.
I looked into the PrimalGameData_BP_Lowetch.uasset and found everyone of the Engrams of your mod except for the Small Storage Box and the Alchemy Table... how these 2 engrams are named in your mod files ?
I would also like to re-include some vanilla engrams you removed (Chitin Armor and Mindwipe Tonic for example), I assume you made this mod primarily for your server, but if it is not too much to ask, would it be possible in a future version to have a setting in the gameusersettings.ini file to re-enable wiped vanilla engrams ? Control of hidden engrams would be done via the game.ini.
Anyways, thanks for sharing and for your insight.
But you have a double entry for StorageBox_Small, that's what Admin Command Menu says, 2 entries with the same name for the same item... that's why my game.ini line does nothing I guess