Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Trung giản thể)
繁體中文 (Trung phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bulgaria)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraina)
Báo cáo lỗi dịch thuật








Red tends to generalize the skins so it's more region based, it uses less skins and a lot of the defaults, but with distict skins for some individual units, including City States, which to my knowledge this doesn't
Red also rescales the models
It's all on preference, really.
Using both will simply crash your system.
Ethnic Units is weird; some cultures have 100% unit skins, some have 0%, but it has the same amount of Vanilla skins as RED, but for less variety. This means that while they have 5 Civs that are fully reskinned and 10 that are half reskinned, the remaining 10 have no skins at all. Also, Ethnic Units doesn't apply the skins to City States like RED does. Personally, I like RED.
TLDR;
RED - Skins for all, but not as many
- Cultural Flair for everyone
- City States get skins
Ethnic Units - Skins for most, but some with none
- The civs with Skins usually have a lot of them, and they're all unique
- Larger models means you can see the skins better
Thanks for any replies.