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if(noiseOption){
smoothSample = audioArray/pinkNoise[i%64];
}else{
smoothSample = audioArray;
}
}
for(var i=0; i<128; i++){
if(normalizeBars){
if((i == 0) || (i == 64)){
smooth =(smoothSample + smoothSample[i+1])/2;
}else if((i == 63) || (i == 127)){
smooth = (smoothSample[i-1] + smoothSample)/2;
}else{
smooth = (smoothSample[i-1] + 2 * smoothSample + smoothSample[i+1])/4;
}
}else{
smooth = smoothSample;
}
}
for(var i=0; i<64; i++){
audioSampleA = smooth * (normaliseReposiveness) + audioSampleA * (1 - normaliseReposiveness);
audioSampleA[i+64] = smooth[i+64] * (normaliseReposiveness) + audioSampleA[i+64] * (1 - normaliseReposiveness);
audioSample = audioSampleA[i+64];
if(reverseRight){
audioSample[64+i] = audioSampleA;
}else{
audioSample[128-i-1] = audioSampleA;
}
}