Europa Universalis IV

Europa Universalis IV

Holy Sites [1.28 - Outdated]
Refumee  [developer] 27 Mar, 2017 @ 2:20am
Modifiers
Jewish:
- +2 Diplomatic Reputation
- +3% Missionary Strength
- +1 Tolerance of Heretics/Heathens and +10% Institution Spread
- +15% Moral of Armies
- -20% Advisor Costs

Zoroastrian:
- +2 Diplomatic Reputation
- +20% Cavalry Combat Ability
- +10% National Tax Modfier and +25% Income from Vasalls
- -10% Regiment Costs
- +3% Missionary Strength

Norse:
- +5% Global Trade Power and +10% Siege Ability
- +20% Manpower Recovery Speed and +5% Caravan Power
- +15% Moral of Armies and +15% Looting Speed
- -1% Yearly Army Tradition Decay
- +1 Land Leader Manouver and +10% Trade Steering

Catholic:
- +1 Diplomatic Reputation
- -10% Cost of Reducing War Exhaustion
- -10% Stability Cost Modifiers
- +1 Yearly Papal Influence and +0.10 Yearly Devotion
- +10 Global Settler Increase

Protestant:
- +1 Diplomatic Reputation
- +2% Missionary Strenght and +10% Church Power
- +5% Infantry/Cavalry Combat Ability
- +5% National Manpower Modifier and +0.25 Prestige
- +5% Fort Defense and +10% Garrison Size
- +0.25 Yearly Legitimacy and +10% Chance of New Heir and +5% Goods Produced Modifiers

Reformed:
- +1 Diplomatic Reputation
- +5% Global Trade Power and +10% Trade Range
- +0.10 Devotion and +0.25 Fervor
- -5% Core-Creation Core and +5% Institution Spread
- +2 Tolerance of Heretics and +10% Religious Unity
- +10% Manpower Recovery Speed and +10% Reinforce Speed

Orthodox:
- +1 Diplomatic Reputation
- -10% Fort Maintaince and +20% Fort Defense
- -10% Aggressive Expansion
- -5% Idea Cost
- +5% Morale of Armies

Coptic:
- +1 Diplomatic Reputation
- -5% Idea Cost
- -10% Land Attrition
- +10% Institution Spread
- -0.01 Monthly War Exhaustion

Sunni:
- +1 Diplomatic Reputation
- +1 Tolerance of the True Faith
- -10% Stability Cost Modifier
- +5% Manpower Revocery Speed
- +1 Max Promoted Culture

Shia:
- +1 Diplomatic Reputation
- +1 Tolerance of the True Faith
- -10% Stability Cost Modifier
- +1 Tolerance of Heretics/Heathens and +10% Institution Spread
- -1 National Unrest

Ibadi:
- +1 Diplomatic Reputation
- +1 Tolerance of the True Faith
- -10% Stability Cost Modifier
- +10% Ship Durability
- +10% Galley Combat Ability

Confucianism:
- +0.25 Yealy Legitimacy/Devotion/Horde Unity or +0.012 Republican Tradition or +0.1 Meritocracy
- +5% National Manpower and +5% Manpower Recovery Speed
- +1 Max Promoted Cultures and -5% Culture Conversion Cost
- +5% National Tax Modfier and -5% Land Attrition
- +0,1 Harmony yearly and +2% Missionary Strength

Shinto:
- +0.25 Yealy Legitimacy/Devotion/Horde Unity or +0.012 Republican Tradition or +0.1 Meritocracy
- +25% Foreign Spy Detection
- -10% Advisor Cost and +1 Diplomatic Reputation
- +5% Manpower Recovery Speed and -5% Regiment Costs
- +1% Missionary Strength and +1 Tolerance of the True Faith

Hindu:
- +10% Fort Defense
- +5% Morale of Armies
- +5% National Tax Modifiers
- +1 Diplomatic Reputation
- -5% Aggressive Expansion Impact

Sikh:
- +10% Morale of Armies, +10% Infantry Combat Ability and +1 Diplomatic Reputation
- -2 National Unrest and -10% Stability Cost Modifier
- -10% Technology Cost
- +5% Discipline and +20% Religious Unity
- +4 Tolerance of Heretics

Buddhism:
- +2% Missionary Strength
- +1 Tolerance of Heretics/Heathens and +10% Institution Spread
- +5% Morale of Armies and -0.02 Monthly War Exhaustion

Theravada:
- -5% Development Cost and +10% Fort Defense
- -5% Advisor Cost and +5% Improve Relations

Vajrayana:
- +10% Infantery Combat Ability and +10% Religious Unity
- +1 Tolerance of the True Faith and +2% Missionary Strength vs Heretics

Mahayana:
- +1 Yearly Prestige and -0.05 Yearly Corruption
- -1% Prestige Decay and -5% Technology Cost

American Pagan:

Mayan:
- -0.05 Autonomy
- -0.05 War Exhaustion
- +3 Max States

Nahuatl:
- -0.05 autonomy
- +10% Siege Ability
- +1 Advisor Pool

Inti:
- +20% Defensiveness
- -0.05 War Exhaustion
- +1 Advisor Pool

CK2-Religions:

Suomenusko:
- -10% Idea Cost
- +1 Attrition for Enemies
- +10% Moral of Armies and +1 Yearly Army Tradition
- +1 Land Leader Manuver
- +2 Tolerance of Heretics and Heathens

Slavic:
- -10% Regiment Cost
- +2% Missionary Strength and +1 Attrition for Enemies
- +5% Movement Speed and -10% Land Attrition
- -10% Core-Creation Cost
- +15% Manpower Recovery Speed and -10% Culture Conversion Cost

Romuva
- +1 Attrition for Enemies and -10 Land Attrition
- +2% Missionary Strength and +10% Siege Ability
- +25% National Garrison Growth and +15% Garrison Size
- +15% Global Trade Power and +1 Diplomatic Reputation
- +2.5% Discipline and -10% Shock Damage recieved

Church of Zun
- +10% Manpower Recovery Speed and -0.03 Monthly War Exhaustion
- +1 Missionary and +2% Missionary Strength
- -1 National Unrest and +50% Hostile Core-Creation Cost on us and +10% Institution Spread
- +1 Yearly Prestige and -10% Advisor Cost
- +20% Fort Defense and -0.05 Yearly Corruption

Hellenic
- +10% Morale nad +10% Infantry Combat Ability
- +1% Missionary Strength, +1 Land Leader Maneuver and +1 Diplomatic Reputation
- -5% Technology Cost and -10% Idea Cost
- +5% Cavalry Combat Ability and +0.25 Army Tradition
- +10% Fort Defense and -10% Culture Conversion Cost

Jain:
- +2 Diplomatic Reputation and +10% Improve Relations
- +0.10 Legitimacy/Horde Unity/Devotion and +3 Number of States
- +1 Tolerance of Heretics/Heathens
- +1 Diplomatic Relations, +10% Income from Vasalls and -10 Liberty Desire in Subjects
- -20% Stability Cost Modifiers and -5 Years of Separatism
Last edited by Refumee; 18 Dec, 2017 @ 11:42pm