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https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2636034124
Excellent! Thank you!
I dont know if this is something that you want to, or have time to fix, but i thought i would report it none the less.
@Dub This sounds like an good CB, but I don't know how to implement this.
If you make your trigger like this, it will tell which country is holding the province and make sure that that country needs to have the right religion also:
trigger = {
religion = catholic
379 = { religion = catholic }
379 = { owner = { religion = catholic } }
}
It will look like this - http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1236042415
Its also mostly because the OR "own" "NOT own" doesn't seem to make sense to me, because it will always be checked "green", which means it seems to be obsolete.
Well, that's just my 2 cents.
If you like this idea i can try looking up more relics, also for other religions.
@Tigon_3rd thank you, I wrote it down, I'll fix it in the next update.
@Venser's Prodigy this sounds like a good idea for tengri. I don't think I'll work with the secondary faith, too much work.
For the ET I have to look, I'll try that NOT=global flag.
PS: The mod works with ET, although some of the Holy Sites will be in completely wrong provinces, as ET makes a lot of changes to a huge number of provinces and their IDs. So I would guess that you could have a Holy Site moved to the americas or something to that extent. I don't know as I haven't tested them all.
1.check to see if you have a province with the secondary faith
2. add a flag if yes for event purposes
3. trigger a second event to get that specific province's religion
4. add a country flag marking the specific religion, for example Holy_site_flag_orthodox
5. remove the provincial flag
1. Identify the nation using the event
2. get that nation's religion. This is probably tedious, as you (I think) have to use a FROM statement on every religion to try and get a match This might change in the upcoming patch, as the new confucism mechanics suggest it may be possible they will add a way of checking the target nation's religion via event. Probably not, or I may just be dead wrong andf there is a way I couldn't find.
3. Using that check, add a nation flag specific to that religion.
A huge PITA, but possible...
NOT = { has_global_flag = extended_timeline_mod }
Use this with the current modifiers to have them only work in non ET games, so you can have a different set using AND instead of NOT for ET specific content.