Starbound
Slime Race Mod
Orchid  [producent] 19 lutego 2017 o 3:27
Bug Reports
This's simple enough. If you run into a problem, and think this mod's the culprit, tell us about it.

Make sure to link to a copy of the contents of your Starbound log file, found in the storage section. You can use pastebin.com for text, or filedropper.com to just upload a copy of the file.
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Wyświetlanie 1-15 z 83 komentarzy
Orchid  [producent] 20 lutego 2017 o 8:29 
Thank you for letting me know, checked and it's doing the same on my client, gonna try to fix it.
Just tried to launch Starbound a bunch of times, but would crash to desktop after Chucklefish's chuckle. Unsubed this mod and it loaded up just fine. Lemme know if there's anything I can do to help suss this out.

EDIT - Resubbed and no problem. Weird.
Ostatnio edytowany przez: johnnywhitebread; 21 lutego 2017 o 9:49
Orchid  [producent] 21 lutego 2017 o 12:08 
Well, sometimes update of mod, doesn't get quite through. Steam x'D
BUS 25 lutego 2017 o 8:23 
Slime Whip III used to damage other players without PVP flag set, but that seems to be fixed. However, it still damages friendly animals (livestock) and even the player themselves, if they are fast enough to run into the whip's splash effect. Not sure if the other tiers of the normal whip do this, but the elemental ones all seem to be fine.
Ostatnio edytowany przez: BUS; 25 lutego 2017 o 8:23
Orchid  [producent] 25 lutego 2017 o 9:24 
It's not my creation but i'll take a look at it, thanks for notifying me
Ostatnio edytowany przez: Orchid; 25 lutego 2017 o 9:24
Orchid  [producent] 25 lutego 2017 o 11:01 
I've found slime whip issue, it was using a vanilla projectile, i've modified it and mada a new projectile. it'll be fixxed in next mod update
Linkbro 27 lutego 2017 o 8:16 
also, when i Use a broadsword (any type) it will swing then the animation will swap and i'll have to swap weapons to fix it, same with the special attacks, any ideas?
Orchid  [producent] 27 lutego 2017 o 8:19 
Not caused by my mod that's for sure.
Linkbro 27 lutego 2017 o 8:20 
gotcha, imma try and look for what causes it :/
Lord Dragon 1 marca 2017 o 11:47 
For some reason, when we came across a Felin village, game crashed and trapped the slime character inside something of a crash loop: they were constantly stuck on the planet, inside the village, and the game would not load because of this. It would get past the main screen, barely load in the slime character, and then it would crash again and again. Also, the Sticky Wall Jump isnt showing up on my Felin character, but works just fine on my Kazdra character. Any ideas?
Orchid  [producent] 1 marca 2017 o 11:51 
I don't have that issue with felin mod, so it has to be something else, try resubscribing to both mods, I can't tell you much more about what's going on without a Log file. As for sticky wall jump, please do check the latest mod update.
Ostatnio edytowany przez: Orchid; 1 marca 2017 o 11:52
Λura 23 marca 2017 o 20:15 
I've just been recently getting issues with my ship (the slime ship, of course). I was playing normally and I beamed to my ship only to find that I couldn't walk out of the teleporter room. There were doors on either side that open with proximity detectors, but even when the doors were open, I couldn't walk through them. I eventually destroyed the right door and subsequently was able to walk through the left door, but I can't go through the right door or replace the door I destroyed.
My ship was Tier 4 when this occurred, and I upgraded it to Tier 5 but I still have the issue.
Orchid  [producent] 24 marca 2017 o 3:41 
That's rather strange @aurastorm. It's not really an issue with slime mod, your shipworld file probably broke. it happens with vanilla stuff as well. try getting as much things as you can out of your ship and delete your shipworld file.
Sparky 10 kwietnia 2017 o 12:48 
I just got to the ark and I went to elliots tech shop and gave him 10 copper bars to do the dash tech trial, and I get sent into the dash tech trial without the dash tech. Dunno what's wrong here.
EDIT-Nevermind, I figured it out. It was user error.
Ostatnio edytowany przez: Sparky; 11 kwietnia 2017 o 17:53
Orchid  [producent] 11 kwietnia 2017 o 7:10 
@Sparky Those files are unedited, it doesn't sound like slime race mod bug. I've been through those missions as well about a gazillion times since i tested alot during slime tech revamps.
Ostatnio edytowany przez: Orchid; 11 kwietnia 2017 o 7:10
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