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Thanks for the well thought out feedback! I'll take it into consideration. There is a lot of room to improve things.
But would not mind having the AI back to the state where it blew up my Station modules some times, maybe more heavily weighted on if they are at war with me or planning to do so.
It wold be perfect as a companion mod though. Even the addition of the relics themselves could be moved to that maybe. I don't mind them though, don't get me wrong. And it makes sense to have them here when they are related to precursors or modifiers.
Relic Heists.
When found are made public, everyone gets a -500 modifier. They don't like people who steal.
It decays at a rate of -0.5 for the victim, and -1 for everyone else.
They forgive you eventually. but it's going to be a long wait.
Also You should be able to allocate resources to make it harder to steal a relic and more likely to catch the offender.
Because I like stealing relics with wars.