Team Fortress 2

Team Fortress 2

Huntsman Requiem
 This topic has been pinned, so it's probably important
FiveEyes  [developer] 15 Feb, 2017 @ 4:58pm
Post Stat Suggestions Here
If you wish to post your own stat suggestions post them in this thread, don't leave them in the comments or make a new thread. Any comments or extra threads about stats will be deleted.

Creator Suggested Stats:

+ On Full Charge: Arrow pierces through all targets with out being stopped
+ On Full Charge: Arrow inflicts bleed damage
- 33% ammo carried (8 arrows)
- 10% damage penalty
- Ammo boxes collected give 50% less ammo
= Arrows fired can be picked back up

Use:

- Encourages user to charge up and line up targets to deal damage to multiple targets at once
- Smaller ammo pool and less arrows granted from ammo packs force the user to have good aim and reclaim missed arrows

These may not be the best stats for a bow, but I found them to be interesting. The piercing and bleed effects fo the arrow were lifted from the MVM upgrade, however it does in a way become "The Machina Bow". Tell me what coul dbe improved on or what other ideas could work instead.
Last edited by FiveEyes; 21 Jul, 2017 @ 1:13pm
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Showing 1-15 of 58 comments
SeriousSeiko 15 Feb, 2017 @ 8:31pm 
anyone hit by the arrow has a 90% chance to die immediately, and a 10% chance to gain 400% health, kritz and regeneration.

and the ability to stop time
FiveEyes  [developer] 15 Feb, 2017 @ 8:32pm 
Originally posted by ⎛⎝αєgís⎠⎞:
anyone hit by the arrow has a 90% chance to die immediately, and a 10% chance to gain 400% health, kritz and regeneration.

and the ability to stop time

I actually thought up something like that originally, but with out the silly uber and health thing.
John Lemon 15 Feb, 2017 @ 11:03pm 
Another jojoke

On hit marked for death for 4 seconds
If victim survives, victim obtains incorporeal pocket medic
Last edited by John Lemon; 15 Feb, 2017 @ 11:03pm
Sgerbwd Gwyn 16 Feb, 2017 @ 8:29am 
Originally posted by 16-Bit:
Another jojoke

On hit marked for death for 4 seconds
If victim survives, victim obtains incorporeal pocket medic

This actually works pretty well in terms of balance, but minor buffs for health regen and speed would be better in terms of TF2-ness, while keeping the JoJoke going
buttoof 16 Feb, 2017 @ 10:35am 
eeh hears once

+charge increased buy 10%
+arrows bounce off walls
+splits into 3 other arrows on first contact with anything
- only has 8 arrow
-can not headshot if it bounces off something
- arrows do 40% less damage

point of it is so you can get shots from a safe distence and can get people from around corners or just get lucky like the normal huntsman while its downsides of not being able to headshot and less damage then the huntsman would only make it only a sidegrade (maybe even a downgrade who knows im not a tf2 dev) and before you ask yes i have been playing a lot of overwatch its kinda where i got the idea from so plez dont kill me

Schnivän☆ 16 Feb, 2017 @ 10:47am 
[Pros]
Grants a "Stand" on Hit
If a "Stand"-User is hit: grants Requim-Stand
[Cons]
Wearer cannot See "Stands"
Opponents now have "Stands"
100% Chance to attract "Stand"-Users
Worm Girlfriend 16 Feb, 2017 @ 11:24am 
- No headshots
+ Has the same random critt change as a melee.
Forget skill, here comes the lucksman I guess.
  • Crits on Mini-crits
  • +5 sec afterburn if Arrow is lit and hit
  • 10% slower reload speed
Pros:
47% increased Damage
25% increased ammunition
3% chance to insta-kill

Cons:
Accuracy is reduced by 30%
No random critical hits
Can only be equipped as long as an SMG is present.
Duck 17 Feb, 2017 @ 3:42am 
+15% damage penalty vs. burning players
+25% ammo on clip
+10% chance to burning arrow
+3% faster firing speed

-20%damage penalty

On kill: turns enemies to gold
+25% faster charge time
No heashots
f1 low chakra 18 Feb, 2017 @ 3:38am 
Firing an arrow at a team mate will give them brief crits/ubercharge and a speed boost
+15% Damage Bonus
-20% Damage Penalty
-Less Health Healed From Medics

You heard it here folks Sniper is the new medic.
Last edited by f1 low chakra; 18 Feb, 2017 @ 3:41am
hugo 18 Feb, 2017 @ 8:49am 
Originally posted by Daddy Diavolo:
Firing an arrow at a team mate will give them brief crits/ubercharge and a speed boost
+15% Damage Bonus
-20% Damage Penalty
-Less Health Healed From Medics

You heard it here folks Sniper is the new medic.
+15% damage bonus and a -20% damage penalty?
f1 low chakra 18 Feb, 2017 @ 8:55am 

Originally posted by Little Hugo:
Originally posted by Daddy Diavolo:
Firing an arrow at a team mate will give them brief crits/ubercharge and a speed boost
+15% Damage Bonus
-20% Damage Penalty
-Less Health Healed From Medics

You heard it here folks Sniper is the new medic.
+15% damage bonus and a -20% damage penalty?

"Firing an arrow at a team mate will give them brief crits/ubercharge and a speed boost"
Torace 20 Feb, 2017 @ 7:48pm 
+ Makes your heart and actions utterly unclouded, therefore turning them all into those of 'Justice'
+ A ghost-medic appears in your place after death
-20 damage penalty
-No random crits

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