Tabletop Simulator

Tabletop Simulator

Clockwork Wars [scripted]
cryptosha  [developer] 10 Feb, 2017 @ 2:57pm
FAQ
Q: Why is your table mono-green?
A: I wanted to make a colourful table, but my skills in painting are not so good. It would be awesome if anyone make a table texture and share it with others (it should be harmoniously integrated into the table, not just beautifull picture from google).

Q: What do the bags flying high above the table do?
A: They are needed for script. Don't take or unlock them, they will not hurt you.

Q: Have you tried to save and load? Does it work for you?
A: I have not. Sorry. Script is 100% fine if you play it in 1 run.

Q: If I click the 'Flip' button during the game (for instance in 2nd round), will it change the game flow?
A: If you do it before the end of the 2nd round - the script will accept it, and you will play the different game length without any damage to the script and the game. Afterward, I do not recommend you to click 'Flip' button (some parts of the rounds will be missed)

Q: How much time did it take for you to make this mod?
A: 5 days (3 entire days and 2 evenings)

Q: Will you make any improvements in future?
A: Sure, I don't know what they are though.

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Q: How long is the game?
A: ~2 hours. Maybe 3 hours if you have newbs.

Q: What's the closest game to this one (in terms of mechanics).
A: I would say Small World.

Q: Can I eat the Guardian with my Leviathan?
A: No. Only Steamtank can be eaten.

Q: Lakes. How many points do I get if I contol them with 1/2/3/... units?
A: 0/3/3/....pts.

Q: What is the strongiest/the weakest race in your opinion?
A: I like Purebreeds and their Operative. I don't like Crasher, though Engeneers might be weaker (depends on the map).

-- FAQ will be conitued (you may do it yourself)
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Showing 1-4 of 4 comments
cryptosha  [developer] 10 Feb, 2017 @ 3:17pm 
Q: Why does my vector paint tool draws soooo thin?
A: I might change it future (I've made a template for another game and used it here). Overall, it doesn't make any sence how thick are your drawings. You just need reaffirm that the places where your soldiers are placed were written on that piece of paper (if it's thin, but you can see it - then, everybody can check your placing positions)
cryptosha  [developer] 11 Feb, 2017 @ 5:46am 
Q: When do spymaster actions activate? (for example, Counter-Intel)
A: Spymaster actions are resolved immediately (except for Technophilia and Tactical Ops). Counter-Intel should probably say "immediately" to keep it consistent.

Q: who chooses which type IP the opponents lose? the Counter-Intel activator? or the opponent who should be losing one? if it's the Counter-Intel activator, what happens when he calls out a resource type the opponent doesn't have?
A: Whatever IP discipline you choose to gain for yourself is the same that your opponents lose. If you choose a discipline (e.g. Religion) that a certain player does not have, then the Spymaster action does not affect them. You can't change your mind once you announce your decision!
Valek 12 Feb, 2017 @ 9:15am 
Where is russsian translation ? :steamfacepalm:
cryptosha  [developer] 12 Feb, 2017 @ 10:49am 
Valek, я ориентируюсь на англоязычное сообщество людей
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