RPG Maker MV

RPG Maker MV

Don't Die V1.9 (Demo)
Bubuhotep  [developer] 17 Mar, 2017 @ 8:57am
Don't Die: (News) 2019 V10 Update!!! Released!!!
2019 V10 Update (Released!!!):

(0)---------------------------Added Stuff---------------------------(0)

- Added the "Dungeon Escape" item to the shop.
- Added text to when the player interacts with the bars on the first floor.
- Added text to when the player interacts with the broken mirror on the second floor.
- Added text to when the player interacts with barrels, crates, statues, skeletons, and Coffins.

(0)---------------------------Changed Stuff---------------------------(0)

- Changed Flora's starting ring to regen 15% mana instead of 5%.

(0)---------------------------Removed Stuff---------------------------(0)

- Removed all the save files.
- Removed the conversation between Talyor and Flora for the time being.

(0)---------------------------Experimental Stuff---------------------------(0)

- Removed the yes or no opition from all Keys and Treasure Chests.

(0)---------------------------Updated Stuff---------------------------(0)

- Updated all the Plugins.

2019 V9 Update (Released):

(0)---------------------------Added Stuff---------------------------(0)

- Added a sparkle effect to the Treasure Chests found throughout the dungeon.
- Added a ring to Mystic with a 5% regen for mana.
- Added a accessory named: Simple Pink Ribbon.
- Added a second slot for accessories.

Note: The Accessories listed below are for this new accessory slot only.

- Added a accessory that grants the wearer the ability to fight twice per turn.
- Added a accessory that grants the wearer the ability to regen 15% health and mana per turn.
- Added a accessory that grants the wearer the ability to have a 50% counter attack rate.
- Added a accessory that grants the wearer the ability to have a 50% critical attack rate.
- Added a accessory that grants the wearer the ability to have a 50% evasion rate.

(0)---------------------------Changed Stuff---------------------------(0)

- Changed Mystic's name to Flora.
- Changed 'Skills' to 'Battle Arts'.
- Changed 'Stance' to 'Combat Stance'.
- Changed 'Spells' used by Mystic to 'Divine Arts'.
- Changed 'Spells' used by Jamie to 'Elemental Arts'.
- Changed 'Spells' used by ??? to 'Dark Arts'.

2018 V8 Update (Released):

(0)---------------------------Added Stuff---------------------------(0)

- Added 5 additional defense to all of Taylor's Shields
- Added two brief lines of dialogue that play during the Mini Boss Battle.
- Added a change to the knockout state. Fallen party members are now revived after battle.
- Added a 'Dungeon Escape' item to the game, so the player can quickly leave the dungeon, regardless of wherever they are.
- Added a Level of Darkness option, that can be adjusted on the fly.
- Added brief banter between the party members with a Gab window plugin.
- Added a brief tutorial about the fact Guarding recovers some HP and Mana.
- Added a brief tutorial about the use of the in-game Stance System.

(0)---------------------------Changed Stuff---------------------------(0)

- Changed the Attack Power of the Mini Boss to 50 from 40.
- Changed the name of the spell 'Divine Strike' to Divine Smite'.
- Changed the Attack Power of Imps and Poison Imps to 50 from 40.
- Changed the Defense stat of Imps and Poison Imps to 24 from 20.
- Changed the M.Attack Power of Rogue Mages to 15 from 20.
- Changed the amount of Health and Mana recovered from Guarding to 30%.
- Changed Jaime's starting Health from 450 to 600.
- Changed Blake's starting Health from 450 to 550.
- Changed Mystic's starting Health from 450 to 500.
- Changed Taylor's starting Health from 450 to 650.
- Change the enemy guild's name to 'Crimson Shadow'.
- Change the colour of the big treasure chests to blue and gold so they're more noticeable.
- Changed everyone's name and description on their starting headwear and clothes.

(0)---------------------------Fixed Stuff---------------------------(0)

- Fixed a mistake where 'Divine Smite' was targeting all enemies instead of just one.
- Fixed the small mistake of a dialogue box displaying the wrong name when talking with Rose, for the very first time.
- Fixed the spelling mistake 'Brozen Staff', it is now listed as 'Bronze Staff'.
- Fixed the spelling mistake 'reciving', it is now listed as 'receiving'.
- Fixed the spelling mistake 'Tresure', it is now listed as 'Treasure '.
- Fixed the spelling mistake 'thoses', it is now listed as 'those'.
- Fixed the spelling mistake 'plesant', it is now listed as 'pleasant'.
- Fixed the spelling mistake 'Posion Slash', it is now listed as 'Poison Slash'.
- Fixed the spelling mistake 'Heavn's Fury', it is now listed as 'Heaven's Fury'.
- Fixed the spelling mistake 'Medicince', it is now listed as 'Medicine'.
- Fixed the spelling mistake 'Heal Potion', it is now listed as 'Health Potion'.
- Fixed the spelling mistake 'Armour', it is now listed as 'Armor'.
- Move the transfer events up one tile, that leads into the Mini Boss Battle.
- Fixed both Physical Taunt and Magic Taunt. They now work.

(0)---------------------------Removed Stuff---------------------------(0)

- Removed the double Rogue Mage combos from the first floor.
- Removed the Refection ability from the Mini Boss.
- Removed the Refection ability from Imps, Poison Imps, and Rogue Mages.
- Removed the Defense Up spell from the Rogue Mage.


(0)---------------------------Experimental Stuff---------------------------(0)

- Changed the Encounter Rate of Mimics to 1 in 7 from 1 in 10.
- Merged the big Treasure Chest and the little Treasure Chest, now you get Gold and a Item.

(0)---------------------------Updated Stuff---------------------------(0)

- Update all the Plugins.

2018 May 31st Update (Released):

Unfortunately this update doesn't add anything more to the story. Sorry for taking a year to release this. -_-

- Changed Health Potions to only restore 40% of Health.
- Changed Mana Potions to only restore 40% of Mana.
- Changed the amount of Gold enemies give after battle.
- Changed the amount of Exp enemies give after battle.
- Changed Mystic's appearince.
- Changed up the battles so there not all the same.
- Changed up the enemies stats so they're not so tough.
- Changed up the amount gold found inside various Treasure Chests spread throughout the dungeon.
- Changed the number of weapons and armor available to the player at the start.
- Removed Save Crystals from the game, it is not done from the in-game menu.
- Changed up the Main Menu screen once again.
- Changed up the In-Game Menu as well as the Window Skin.
- Changed the Battle Backdrop to refect more of the Dark Dungeon atmosphere.
- Changed the way Items are displayed upon pick up.
- Changed up the Posion State so it no longer lingers after a battle.
- Changed up the Tileset found inside the dungeon for greater atmosphere.
- Changed the layout of the 2nd Floor of the Dungeon.
- Added a new lighting plug-in for better atmostphere.
- Added a scrolling background for the new In-Game Menu.
- Added Helmets to game for more protection.
- Added small Red Treasure Chests to the game, they only contain Items.
- Added the Stun State to the game finally.
- Added two brand new skills to Mystic.

May 26th Update (Released):
- Changed the currency from Silver to Gold.
- Changed the stats on all enemies, including the Mini-Boss and Mimics.
- Changed the Class Names to ones people are more firmillar with, like: Spellblade, Mage, Thief, and Warrior.
- Changed all the armor requirements, now everyone can wear all available armor.
- Added a fully-functing town which replaced the Shopping Area that was inside the dungeon.
- Added better information to skills and items.
- Added blood to the game, to bring it in line with my other games.
- Added the skill named "Sweep" to Taylor (Warrior Class).
- Reworked the entire party's statline.
- Second floor treasure chests now contain 300 gold instead of 500.
- First floor treasure chests now contain 200 gold instead of 500.
- Lowered the prices on weapons, armor, and shields by 100 gold.
- Lowered items and acessories cost to just 25 gold each.
- Lowered the damage done by "Darkness" and "Dawn of Darkness".
- Removed the Level and Tier from items, weapons, armor, and acessories.
- Removed the starting acessories from the party, due to the stat changes.
- Removed all the party's starting gear from the shops.
- Removed all but the tier one acessories.
- Removed the horribly done sidequests.
- Removed "Heal III" and "Heal all III" from the Mini-Boss.
- Removed the "Attack Up" skill from the Rogue Mage.
- Removed the following skills: Darkness Falls, Fireball II&III, Firestorm II&III, Heall II&III, Heal All II&III, Restore, Restore All, for balance sake.
- Removed the following items: Health Potion II&III, Mana Potion II&III, Goddess Tear I&II.

May 18th Addition (Released):
- Weapon Shop, Armor Shop, and Acessory Shop will now all be under the same roof.

May 21st Addition (Released):
- Added basic Action Sequencing to phyiscal based skills.

May 23rd Addition (Released):
- Added three new skills to the warrior class.

May 25th Addition (Released):
- Mimics No lower give gold, but do give 1 Heal Potion, 1 Mana Potion, and 10 exp. They also now have a 1 out of 10 encounter rate instead a 50-50 encounter rate.

March 21st Update (Released):
- Experimental, removed the level requirement from all weapons and armor.
- Experimental, removed the ability to fall to your death from the game.
- Experimental, items used in battle no longer use up a Party Member's turn, except for fire bombs and smoke bombs.
- Added a side quest to all the merchants, that reward you with 500 Silver each.
- Fixed a few spelling mistakes that were discovered here and there.
- Fixed a bug where Taylor wouldn't appear after a certain cut scene.
- Changed the way the Revival Powder works, it now restores full HP upon revival.
- Slightly Changed up the game's titlescreen.

March 17th Update (Released):
- Reduced the number of enemies you can face in a single battle to just four.
- Removed the 'Poison Slash' ability from the regular imp.
- Added a new enemy Poison Imp with currently only two skills 'Slash' and 'Poison Slash'.

March 19th Update (Released):
- Slightly changed up how much mp and hp tier 1 and tier 3 items restore.
- Gave all the knifes different names.
Last edited by Bubuhotep; 23 Sep, 2019 @ 10:04am