Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
I mean the remote controlled switch, not the sensor. Sensors seem to be fine.
As seen in the image, these kind switches don't form a connection line next to a wire. When put between two wires, they just "divide" the net into two unconnected graphs.
any switch that is off (even a vanilla switch) wont appear to connect.
in the picture the remote proximity sensor is red, so it's not transmitting a signal, so the remote switch will be off as there is no signal.
just make sure the channels are matching if you've been changing those settings, drag a pawn over to trigger it, the remote proximity sensor should turn green, and the remote switch should light up.
I've never noticed even vanilla switches had this counterintuitive quirk.