Hearts of Iron IV

Hearts of Iron IV

Total War Mod
fallfork 9 Dec, 2020 @ 1:31pm
cant push into the ussr
i have played germany 3-4 times now and i cant push into the ussr. i had two army groups one with 4 armies the other 3 and they had around 20 div in each army also they were 25 widths and supply was fine. also had 1000 fighters and 1000 cas over the battlefield in each sector. also had 10 tank div with light tanks. and even with all that and even with my buffs and there debuffs still could not push in. Then the winter comes and im pushed back a tile here and there. now i may be dumb but still, starting to think its not possible
any tips like should i wait for 1942 to attack or what
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Showing 1-13 of 13 comments
richfed 10 Dec, 2020 @ 11:51am 
Some people do it. They are better men than I am. I find myself in the same boat as you. It's tough, I usually get to the Latvia border, Minsk & Kiev. Then, we run out of steam, or something.
Bread_Man 11 Dec, 2020 @ 9:11am 
I have done Operation Barbarossa in single player three times and I am currently in my third attempt and I am in 1943 so here is some tips I did to "succeed":
1-Air supremacy:
The soviets in this mod get a ♥♥♥♥ ton of planes, like a stupid amount of planes, but they eventually stop producing when they hit about 10k. These planes they produce are older planes but still can pose a serious threat if you lack the planes. I recommend using the Messerschmitt focus as then you can mass produce planes in the early game which will be better then what the Soviets can produce . Having a lot of bombers or CAS is vital to any successful summer offensive and winter defensive for the Germans in this mod. Without CAS you will be absolutely destroyed later no matter what buffs you have so make sure you at least have I would say 40 mils on planes.
2-Medium Tanks:
Light tanks in this mod are extremely bad against the soviets. By 1941 the soviets have about 20 tank divisions which have purely mediums and heavies and even their basic infantry can pierce them so Light Tanks are a waste of resources and in the beginning of the game you should instantly research medium tanks. I produce the Panzer III early game for the extra soft attack.
3-Logistics:
Logistics have been the biggest problem for me in every single operation Barbarossa, even with fully motorized logistic companies (which you should strive to get). This is in part by the very large supply nodes, such as Minsk which goes almost to Kiev but also the place with the most action so keep that in mind. I find that the most a supply node can handle with your infantry is two 30 width mediums (you can have different templates but apply that to this) if you go over this supply is drained at a immense scale and quickly you bog down. Some tips for fixing supply can be to build and repair infrastructure where ever you can, even if you don't have a logistics problem yet, build transport planes they can offer around 10 supply in node if you have 100, and getting VP gives you extra supply in that node.
4-Allies:
Your axis compatriots have the capability of being a good fighting force but the AI usually doesn't have what your planning in mind so I recommend asking for expeditionary forces from all your allies and get as many as you can, even if you aren't putting them on the soviets. You can do this by going to the bottom by the generals button, click the empty general tab to the far right with a symbol representing expeditionary forces, and then make a order such as a frontline and ask for as many as possible. I recommend putting them down south as if you ever push farther in the south you run out of divisions that can span the front real quick
5-Execution of Barbarossa:
In this mod I have found it basically impossible to take out all VPs of the soviets before October so don't do that, make the war a war of attrition and you will understand you will have better chances. Kill as many units as possible, I personally like commencing one huge encirclement from the north and south and encircling the entirety of the swamps of Belarus. The swamp takes longer to retreat from and if you properly avoid it you should go so much faster then they can retreat (putting any tanks in the swamp is a easy way to go "bogged" down btw). The destruction of factories with bombers is also a kind of good idea if you have enough but I tend to simply use them as CAS. I good sign of a successful operation with these new goals in mind they should have lost 100 or more divisions before winter (they get a lot of mobilization later how ever). In simple terms destroy as many divisions ESPECIALLY tanks, your goal is not to take Moscow, your goal is to weaken them in the long run.
6-Dealing with the Winter and the Soviet Counter Attack:
Advancing during the Winter is a useless endeavor and will hurt you in the long run, when winter hits try to get optimal positions such as any city and start building entrenchment as later the soviets will start trying to break your lines. This is where the planes you will built earlier come to help, make sure to keep close tabs on your air support and in sectors that have the most pressure put additional CAS. Holding your ground without proper amount of planes is a way to get Stalingraded. Also another tip would to BUILD UP AS MUCH EQUIPMENT AS POSSIBLE, I checked the numbers once and during the winter due to the attrition debuffs I lost 22k guns, 16k trucks, 19k utility vehicles, and probably a lot more so make sure you have a massive stockpile to make sure you fighting ability is still good for the attritional war your fighting
7-Schedule:
Maintaining objectives for you to meet such as reaching the river or wiping out units is a good way to make sure your driving to the right spot, such as by August reach the river line and wipe out all encircled units. Just make a basic time schedule of when you will be where and when so you see if you failing or winning. Also because you asked do it in 1941, by 1942 the soviets will absolutely curb stomp you, the only reason ever to hold off is to take out the United Kingdom.
In short combined arms, using tanks, planes and infantry working together while maintaining your supply is the biggest problem. Kills as many units as possible, and focus on beating the soviets out through attrition and manpower. This will take a while but this is the only way to actually succeed in my opinion. Hope this helped.
fallfork 11 Dec, 2020 @ 9:32am 
Originally posted by Bread_Man:
I have done Operation Barbarossa in single player three times and I am currently in my third attempt and I am in 1943 so here is some tips I did to "succeed":
1-Air supremacy:
The soviets in this mod get a ♥♥♥♥ ton of planes, like a stupid amount of planes, but they eventually stop producing when they hit about 10k. These planes they produce are older planes but still can pose a serious threat if you lack the planes. I recommend using the Messerschmitt focus as then you can mass produce planes in the early game which will be better then what the Soviets can produce . Having a lot of bombers or CAS is vital to any successful summer offensive and winter defensive for the Germans in this mod. Without CAS you will be absolutely destroyed later no matter what buffs you have so make sure you at least have I would say 40 mils on planes.
2-Medium Tanks:
Light tanks in this mod are extremely bad against the soviets. By 1941 the soviets have about 20 tank divisions which have purely mediums and heavies and even their basic infantry can pierce them so Light Tanks are a waste of resources and in the beginning of the game you should instantly research medium tanks. I produce the Panzer III early game for the extra soft attack.
3-Logistics:
Logistics have been the biggest problem for me in every single operation Barbarossa, even with fully motorized logistic companies (which you should strive to get). This is in part by the very large supply nodes, such as Minsk which goes almost to Kiev but also the place with the most action so keep that in mind. I find that the most a supply node can handle with your infantry is two 30 width mediums (you can have different templates but apply that to this) if you go over this supply is drained at a immense scale and quickly you bog down. Some tips for fixing supply can be to build and repair infrastructure where ever you can, even if you don't have a logistics problem yet, build transport planes they can offer around 10 supply in node if you have 100, and getting VP gives you extra supply in that node.
4-Allies:
Your axis compatriots have the capability of being a good fighting force but the AI usually doesn't have what your planning in mind so I recommend asking for expeditionary forces from all your allies and get as many as you can, even if you aren't putting them on the soviets. You can do this by going to the bottom by the generals button, click the empty general tab to the far right with a symbol representing expeditionary forces, and then make a order such as a frontline and ask for as many as possible. I recommend putting them down south as if you ever push farther in the south you run out of divisions that can span the front real quick
5-Execution of Barbarossa:
In this mod I have found it basically impossible to take out all VPs of the soviets before October so don't do that, make the war a war of attrition and you will understand you will have better chances. Kill as many units as possible, I personally like commencing one huge encirclement from the north and south and encircling the entirety of the swamps of Belarus. The swamp takes longer to retreat from and if you properly avoid it you should go so much faster then they can retreat (putting any tanks in the swamp is a easy way to go "bogged" down btw). The destruction of factories with bombers is also a kind of good idea if you have enough but I tend to simply use them as CAS. I good sign of a successful operation with these new goals in mind they should have lost 100 or more divisions before winter (they get a lot of mobilization later how ever). In simple terms destroy as many divisions ESPECIALLY tanks, your goal is not to take Moscow, your goal is to weaken them in the long run.
6-Dealing with the Winter and the Soviet Counter Attack:
Advancing during the Winter is a useless endeavor and will hurt you in the long run, when winter hits try to get optimal positions such as any city and start building entrenchment as later the soviets will start trying to break your lines. This is where the planes you will built earlier come to help, make sure to keep close tabs on your air support and in sectors that have the most pressure put additional CAS. Holding your ground without proper amount of planes is a way to get Stalingraded. Also another tip would to BUILD UP AS MUCH EQUIPMENT AS POSSIBLE, I checked the numbers once and during the winter due to the attrition debuffs I lost 22k guns, 16k trucks, 19k utility vehicles, and probably a lot more so make sure you have a massive stockpile to make sure you fighting ability is still good for the attritional war your fighting
7-Schedule:
Maintaining objectives for you to meet such as reaching the river or wiping out units is a good way to make sure your driving to the right spot, such as by August reach the river line and wipe out all encircled units. Just make a basic time schedule of when you will be where and when so you see if you failing or winning. Also because you asked do it in 1941, by 1942 the soviets will absolutely curb stomp you, the only reason ever to hold off is to take out the United Kingdom.
In short combined arms, using tanks, planes and infantry working together while maintaining your supply is the biggest problem. Kills as many units as possible, and focus on beating the soviets out through attrition and manpower. This will take a while but this is the only way to actually succeed in my opinion. Hope this helped.
thanks a lot also one question what should my infantry templates have in them
Bread_Man 11 Dec, 2020 @ 9:45am 
I use 30 width infantry divisions but I can see the benefits of having lighter units especially in the swamp. Main essential is having the best logistics company you can maintain with a stockpile. For artillery I use two light and two medium arty but again you can change this to whatever is best for what your going for. Having support AA is also very useful to destroy the Soviets CAS support as they have a lot of those and you want to get your planes more then theirs quick. For support companies other than AA and logistics I recommend just getting some simply stuff like recon, HQs, and engineer, but I don't put signal companies because of radio equipment. AT is pretty good to at least have one of because the motorized divisions for the soviets have tanks in them and it can at least help you push against those, won't do much against actual tank divisions however.
Last edited by Bread_Man; 11 Dec, 2020 @ 9:45am
fallfork 11 Dec, 2020 @ 9:51am 
k thanks a lot man
Bread_Man 11 Dec, 2020 @ 10:09am 
Yeah no problem man, hope other people see it as well as invading the Soviets is a real challenge unlike in base game.
richfed 11 Dec, 2020 @ 12:01pm 
Great post Bread_Man!
BezMemow 12 Dec, 2020 @ 6:15pm 
You can kill them by early 42 u can see a minmax guide for inspiration on our discord
Bread_Man 13 Dec, 2020 @ 11:43am 
I can see that but I am trying to play this mod like a completely new game and try to build my own strategies, that is just enjoyable for me. Anyways love what you guys have done in this mod.
Onearmy 3 Jan, 2021 @ 7:19am 
I can routinely finish off the Soviets by summer '42 during historical playthroughs where I initiate Barbarossa in June '41.

I typically use about 150 divisions in the initial invasion, including 24 panzer divisions. Of the 24 panzer divisions, I try to ensure at least 8-12 of them are equipped with medium tanks. (You will want to be building medium tanks ASAP; research them first thing)

Do not waste your airforce on Britain; the Battle of Britain can always wait until the USSR is wiped out. Just keep enough fighters to stave off their bombers. If you don't wipe out the USSR then the UK doesn't really matter in the end.

From June '41 until early December '41, your entire focus should be on encircling vast swathes of units. Do not worry if you're not taking as much land as you imagined (although more the merrier). Your focus in the first 6 months should be on crippling the Red Army. Ideally the number of units you will encircle should be in the millions, at least.

I typically use an army-group of 5 armies with 24 infantry divisions each (total 120 infantry divisions) and assign the field marshall to the front line.

Then I organize all of my panzer divisions into their own armies (typically 2 armies of 12 panzer divisions each), with a field marshall also.

I do not assign my panzers to the front line; I micro-manage them. Your panzers will be your main tool for encircling vast swathes of the USSR's units.

When winter sets in, hold the line during the Soviet counter-attack. Depending on how well you did in the summer, this will either be very easy with a bunch of depleted soviet divisions throwing themselves at your line, or it will be a bit of a struggle and you will need to micro your panzer divisions to plug any holes that are punched in your lines.

Supply and attrition will be a concern the entire time; I typically make sure I build up infrastructure as much as possible prior to Barbarossa. Robust logistics companies are basically a requirement for every division template you will use in the east. Focusing on the logistics techs can pay off in dividends in the long run, saving you thousands of tanks/rifles/trucks that you otherwise would have lost to attrition.

Once spring/summer starts to set in, I typically launch Case Blau. The offensive bonuses this provides are usually enough for me to encircle even more enemy units and finally break the back of the Red Army. Usually by the end of June 1942, I have completely decimated the Red Army and I am just racing for VP's waiting for the soviet surrender.



One last big tip; do not under-estimate the Axis minors. Finland can be a huge help for distracting large amounts of Soviet units, and the additional frontline coverage that Romania and Hungary can offer you is significant in that it allows you to focus your own divisions in the north and in the center for easier breakthroughs which lead to aforementioned vast encirclements.



That's pretty much the basics of how I do it. It's not a simple click-and-go task like it is in vanilla. That's why I love this mod so much. That being said, I'm sure there are people who can do it quicker and better than me.
Last edited by Onearmy; 3 Jan, 2021 @ 7:23am
Bread_Man 3 Jan, 2021 @ 10:29am 
Originally posted by =7Cav=1LT.Raeder.U:
I can routinely finish off the Soviets by summer '42 during historical playthroughs where I initiate Barbarossa in June '41.

I typically use about 150 divisions in the initial invasion, including 24 panzer divisions. Of the 24 panzer divisions, I try to ensure at least 8-12 of them are equipped with medium tanks. (You will want to be building medium tanks ASAP; research them first thing)

Do not waste your airforce on Britain; the Battle of Britain can always wait until the USSR is wiped out. Just keep enough fighters to stave off their bombers. If you don't wipe out the USSR then the UK doesn't really matter in the end.

From June '41 until early December '41, your entire focus should be on encircling vast swathes of units. Do not worry if you're not taking as much land as you imagined (although more the merrier). Your focus in the first 6 months should be on crippling the Red Army. Ideally the number of units you will encircle should be in the millions, at least.

I typically use an army-group of 5 armies with 24 infantry divisions each (total 120 infantry divisions) and assign the field marshall to the front line.

Then I organize all of my panzer divisions into their own armies (typically 2 armies of 12 panzer divisions each), with a field marshall also.

I do not assign my panzers to the front line; I micro-manage them. Your panzers will be your main tool for encircling vast swathes of the USSR's units.

When winter sets in, hold the line during the Soviet counter-attack. Depending on how well you did in the summer, this will either be very easy with a bunch of depleted soviet divisions throwing themselves at your line, or it will be a bit of a struggle and you will need to micro your panzer divisions to plug any holes that are punched in your lines.

Supply and attrition will be a concern the entire time; I typically make sure I build up infrastructure as much as possible prior to Barbarossa. Robust logistics companies are basically a requirement for every division template you will use in the east. Focusing on the logistics techs can pay off in dividends in the long run, saving you thousands of tanks/rifles/trucks that you otherwise would have lost to attrition.

Once spring/summer starts to set in, I typically launch Case Blau. The offensive bonuses this provides are usually enough for me to encircle even more enemy units and finally break the back of the Red Army. Usually by the end of June 1942, I have completely decimated the Red Army and I am just racing for VP's waiting for the soviet surrender.



One last big tip; do not under-estimate the Axis minors. Finland can be a huge help for distracting large amounts of Soviet units, and the additional frontline coverage that Romania and Hungary can offer you is significant in that it allows you to focus your own divisions in the north and in the center for easier breakthroughs which lead to aforementioned vast encirclements.



That's pretty much the basics of how I do it. It's not a simple click-and-go task like it is in vanilla. That's why I love this mod so much. That being said, I'm sure there are people who can do it quicker and better than me.
How much do you put on mediums to get 24 tank divisions by 41? I get around 10 30 width mediums by 41 and even then I can't use some of them later due to supply.
fallfork 3 Jan, 2021 @ 10:58am 
Originally posted by =7Cav=1LT.Raeder.U:
I can routinely finish off the Soviets by summer '42 during historical playthroughs where I initiate Barbarossa in June '41.

I typically use about 150 divisions in the initial invasion, including 24 panzer divisions. Of the 24 panzer divisions, I try to ensure at least 8-12 of them are equipped with medium tanks. (You will want to be building medium tanks ASAP; research them first thing)

Do not waste your airforce on Britain; the Battle of Britain can always wait until the USSR is wiped out. Just keep enough fighters to stave off their bombers. If you don't wipe out the USSR then the UK doesn't really matter in the end.

From June '41 until early December '41, your entire focus should be on encircling vast swathes of units. Do not worry if you're not taking as much land as you imagined (although more the merrier). Your focus in the first 6 months should be on crippling the Red Army. Ideally the number of units you will encircle should be in the millions, at least.

I typically use an army-group of 5 armies with 24 infantry divisions each (total 120 infantry divisions) and assign the field marshall to the front line.

Then I organize all of my panzer divisions into their own armies (typically 2 armies of 12 panzer divisions each), with a field marshall also.

I do not assign my panzers to the front line; I micro-manage them. Your panzers will be your main tool for encircling vast swathes of the USSR's units.

When winter sets in, hold the line during the Soviet counter-attack. Depending on how well you did in the summer, this will either be very easy with a bunch of depleted soviet divisions throwing themselves at your line, or it will be a bit of a struggle and you will need to micro your panzer divisions to plug any holes that are punched in your lines.

Supply and attrition will be a concern the entire time; I typically make sure I build up infrastructure as much as possible prior to Barbarossa. Robust logistics companies are basically a requirement for every division template you will use in the east. Focusing on the logistics techs can pay off in dividends in the long run, saving you thousands of tanks/rifles/trucks that you otherwise would have lost to attrition.

Once spring/summer starts to set in, I typically launch Case Blau. The offensive bonuses this provides are usually enough for me to encircle even more enemy units and finally break the back of the Red Army. Usually by the end of June 1942, I have completely decimated the Red Army and I am just racing for VP's waiting for the soviet surrender.



One last big tip; do not under-estimate the Axis minors. Finland can be a huge help for distracting large amounts of Soviet units, and the additional frontline coverage that Romania and Hungary can offer you is significant in that it allows you to focus your own divisions in the north and in the center for easier breakthroughs which lead to aforementioned vast encirclements.



That's pretty much the basics of how I do it. It's not a simple click-and-go task like it is in vanilla. That's why I love this mod so much. That being said, I'm sure there are people who can do it quicker and better than me.
thanks for the tips also what kind of templates do you use
Michus 14 Jan, 2021 @ 9:00am 
You should consider this mod adds many negative multipliers for players to make it harder, On the other hand it also give bots boosts on many fields. Invading SU on Normal is quite difficult and makes this game more interesting where you really try to achieve victory and not only click attack button :)
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