Total War: WARHAMMER

Total War: WARHAMMER

Officers for Radious and Vanilla units- UPDATED VERSION FOR LAST RADIOUS UPDATE (01/07/2017)
FortheEmperor  [ontwikkelaar] 27 aug 2016 om 12:41
Suggests
If want suggest improvements, correction, offer personal material, post here
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Love the mod but why do zombies have an zombie officer? I thought a necromancer would be their officer.
FortheEmperor  [ontwikkelaar] 28 aug 2016 om 21:50 
used necro for another unit. When models give a opportunity, i find a replace for zombi
FortheEmperor  [ontwikkelaar] 28 aug 2016 om 21:55 
the idea was use necro for scheleton base unit, but when i discover the dual wepons animation i prefer a scheleton officer with a doble wepon instead of a necro. A taht point the alternative are betweeen zombi and a elite scheleton unit, so i choice the second
I was wondering if you can separate purely aesthetics with any game changing units? I would love to adorn my characters with a variety of skins but without it affecting any of my gameplay!
FortheEmperor  [ontwikkelaar] 29 aug 2016 om 8:22 
mod is pure aesthetic, no change to gameplay, just 1 soldier form each unit have different animation/gear
Why do the officers look so colourful? It just looks really colourful considering the Warhammer Fantasy world is meant to be dark.
FortheEmperor  [ontwikkelaar] 29 aug 2016 om 10:57 
world is dark, but for create some officer i follow painting guide. Example for tzec you must use electric blue, about pink just read explain i give in the forum
Maybe use a non-Sigvald model for officers for certain units? Like instead of a Sigvald model, another Chaos Warrior / Chosen model?
FortheEmperor  [ontwikkelaar] 30 aug 2016 om 7:45 
i chose sigval because slanesh warriors/officers point on charm enemy. If find another model with a good face i use it. About officer i had add 3 more hair varition for sigvald, brown, red and black hair
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