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Update for Warhammer 2 ?
As of right now I can either live with the silver texture bug at some angles or disable it completely, also not fun since I've got used to the excellent models. Not sure why it's crashing. I cycled through my other visual mods (better night goblins, better black orcs) but nothing changed. Crash is associated to base improvements and officers.pack but I can't see which.
I have radious and radious units. Other than that, cynsos faction unlocker and a couple custom battle maps, but nothing that should interfere with radious officers.
Maybe an update came out and broke the mod. For now I've deleted the officers mod and will await an updated fix.
ovements
I started a new game this round so I'm discovering new things as I go along. Leopold's units are added by Radious and they are the ones that have officers. Any reason why it would work for radious units but not vanilla?
Love your work. Just wondering if I'm having a problem on my end or if this mod isn't compatible with radious right now or something... have all the other mods installed and the game loads fine but no officers. Was working some weeks past when I was last playing but can't get it to work tonight.
Thanks
Radious Total Units Mod
Radious Total War Mod
Officers for Radious and vanilla units -base
warhorses.pack
Beasts of War.pack (optional)
notthing else
-Officers for Radious and Vanilla units- UPDATED VERSION FOR LAST RADIOUS UPDATE (08/03/2017)
-officers for vanilla units.pack
-Officers for Radious and vanilla units -base
-Base Improvements.pack
Isn't it?
I will relase tomorrow a update for this patch
YOu know - i have a compilation of mods compatible with Radious. So, using yours mods in that compilation too. But i don't know exatctly why - in the begining of the compaign the game really stack and and all the time eat greatly more resourses that before.2GB ram additional - at ease. In compaign - especially. Possobly something lead to memore leack?
=stay - Officers for Radious and Vanilla units- UPDATED VERSION FOR LAST RADIOUS UPDATE (16/12/2016)
=stay- Officers for Radious and vanilla units -base
=stay- warhorses.pack
=delete?- officers for vanilla units.pack (use only if you dont use radious mod instead of Officers for Radious and Vanilla units- UPDATED VERSION FOR LAST RADIOUS UPDATE (16/12/2016))
and add last link - mod with monsters:
=stay- beasts of war.pack
=delete? - Officers for Radious and Vanilla units- UPDATED VERSION FOR LAST RADIOUS UPDATE (16/12/2016)
=stay- Officers for Radious and vanilla units -base
=stay- warhorses.pack
=delete?- officers for vanilla units.pack
and add last link - mod with monsters:
=stay- beasts of war.pack
right?
You need :
-Base mod (this have some graphics that cannot have in radious module due steam mod dimension limit), this have just graphic so dont add anything and dont cause crashs
-War beast mod, this mod have monster as spiders, wolfs, boars (eagles,dragons, chimeras, ecc ecc, in the future), this too dont have db so dont cause crash and can be used alone
-Warhorses mod, this add horse+ demigryphons variations for all factions (empire, chaos,bretonnia), i have just another update that add variation to imperial gryphons, this mod too dont require anything else for work
I am see too of add a wod elfs mod that add officers + hair variations for them (this is included in base improvements mod, but i am see to make this a alone mod.
This is all.
Radious module is atm full working, i dont have update it because i have problems for fix chaos majors officers, but i must update it adding something new for elfs units of radious
- Base Improvements.pack
- Officers for Radious and Vanilla units- UPDATED VERSION FOR LAST RADIOUS UPDATE (16/12/2016)
- Officers for Radious and vanilla units -base
- warhorses.pack
- officers for vanilla units.pack
and add last link - mod with monsters:
- beasts of war.pack
?
Grave Guards of the Last Way i think could have same as 4 skeletons - necromancer officer. Lahmians need some other... maybe Isabella's reskin (blue one) or Ariette's lahmian unit with 2 swords/. Vlads immortals - doesn't know
BTW, am i right or it is bug, that RoR units has no officers? I looked at dwarfs in test battle. all theirs troops has - just theirs RoRs are without
and ps. FortheEmperor, as i know there could be 6 different officers for the troop. Do you mind to make banner-man(1 for 1-3 exp levels, 2 for 4-6, 3 b-m's for elite)? It is drammatic thing, yeah?
And maybe adding a real officers, not like meshes? It is ambitious thing to add, maybe with some stats uppan officer with 1-2 squires?
Ahh, i am ready to help with table modification for that!
ps2. Maybe it's not good to critics, but in hands of many undead officers, hammers (stick and head of the hammer) seem to be really thicker than wrist and head. It seems some unreal-)))
Ladies of the red Kiss , Vlads Immortal Cohort and Grave Guard of the Last Way ?
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=846913681
or maybe even make some beautiful vampire lahmia countes officer ? for example from two wielded that one lahmia by MajorSpanke? http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=749375413
Thank you for your work!
Atm i have fixxed only bestmens that are the race more affected, when flue give me a breack i fix too others
I had splitted mod in 3 parts, base graphic, base improvements (with alla color variation already relased + new hair variation for female elfs (blonde,red,brown,black) and this module with officers. New module dont require base or vanilla o radious module, but vanilla and radious module require it