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You say Patch a script into /statusControllerSettings/primaryScriptSources/ - what directory is this?
I've never used script hooking before, no idea what to do.
EDIT
To clarify. I've got player.config.patch in the mod folder. In that is:
{
"op" : "add",
"path" : "/statusControllerSettings/primaryScriptSources/",
"value" : "/scripts/soopytwist/soopytwist_dropFurther.lua"
}
Also in the mod folder is scripts\soopytwist\soopytwist_dropFurther.lua.
In that I have the bk3000's script above.
The game just updated twice, not sure if it's one of my other mods that's broke or what.
Should work by then.
I don't remember if I tested that code or not, but let me know if it has any issues(probably a misCapitalization) then I'll fix them.
I'll pastebin it.
This only gets called on damage. So it won't be able to compare from previous positions!
My bad. Have to think up something better.
Probably something involving mcontroller.velocity
Probably you'll need to do it the old way for now.
Store those values under the storage table
Then I can access them in applyDamageRequest
Then it should work.
I'll let you know when I have TESTED that it does, and pastebin the script.