RimWorld

RimWorld

Zombie Apocalypse (v. 1.5)
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
JustinNeedsCaffeine  [udvikler] 27. juli 2016 kl. 21:06
Compatibility Patches
Expanded Prosthetics and Organ Engineering
http://www.mediafire.com/download/41tv0s6c1taa4eq/EPOE+Patch.zip

Instructions:
1) Just overwrite the files in the Zombie Apocalypse mod folder with the patch files.
2) Make sure you load Zombie Apocalypse after EPOE in the mods list.
3) Same as always: Make sure Zombie Virus Active is visible at the bottom right of your screen. That's how you know the mod is working correctly.


The path to your RimWorld mods should look something like this:
Steam\steamapps\workshop\content\294100\


I will add to this list as time goes on.

Obviously I can't afford to personally make a patch for every single mod players are going to want to mix Zombie Apocalypse with, but if you create your own compatibility patch I would be happy to list it here.
Sidst redigeret af JustinNeedsCaffeine; 27. juli 2016 kl. 21:52
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Bahmbi 27. juli 2016 kl. 21:21 
Thanks for the patch, but I can't find the mod files. Can you post the typical filepath?

Thanks!

EDIT: Found it.

Steam\steamapps\workshop\content\294100\731693333
Sidst redigeret af Bahmbi; 27. juli 2016 kl. 21:23
JustinNeedsCaffeine  [udvikler] 27. juli 2016 kl. 21:30 
Oh yeah, thanks for the path. I forgot RimWorld handles Steam Workshop mods differently than those you would install manually.
Kosh 29. juli 2016 kl. 6:38 
Thanks for this. Question: Do we need to re-apply this whenever EPOE gets an update?
JustinNeedsCaffeine  [udvikler] 29. juli 2016 kl. 6:48 
No, you will only need to reapply it when you update Zombie Apocalypse.
Thronan 6. aug. 2016 kl. 12:14 
Any chance of the Patch for EPOE being put on the workshop in the future?
JustinNeedsCaffeine  [udvikler] 6. aug. 2016 kl. 12:33 
No. It really doesn't make much sense to do that. Plus it's not actually possible.
Thronan 6. aug. 2016 kl. 13:09 
Ah fair enough.
JustinNeedsCaffeine  [udvikler] 6. aug. 2016 kl. 13:30 
Just imagine what the Workshop would look like if every mod creator released their compatibility patches here. There would be more compatibility patches than there are mods.
Funkky moneky 6. aug. 2016 kl. 15:32 
wish it had a steam release
Ironical 7. aug. 2016 kl. 18:34 
The patch does not work, when I launched, the "zombie virus active" wasnt there
oneirostrata 7. aug. 2016 kl. 21:42 
You most likely have other mods that alter pawns, the patch works I think- However the 'infected' trait doesn't show on any limbs, nor does it give option to remove or even give alert for it.
Ironical 8. aug. 2016 kl. 8:08 
Oprindeligt skrevet af ÅLYSIⱭȠ:
You most likely have other mods that alter pawns, the patch works I think- However the 'infected' trait doesn't show on any limbs, nor does it give option to remove or even give alert for it.

I dont have much mods that do that and that is a big problem
oneirostrata 8. aug. 2016 kl. 13:32 
Apparently the EPOE patch is a tad outdated, maybe a recent update could be over-riding the script for that.
JustinNeedsCaffeine  [udvikler] 9. aug. 2016 kl. 20:53 
I'll take a look at it this weekend if a recent EPOE update broke my patch.
Stigandr ogaefa 20. aug. 2016 kl. 1:50 
There seems to be some sort of compatability issue between this mod and Fluffy's Relations tab. It doesn't stop the game from playing or loading a save, but when the zombie mod is active I can't open the relations tab.
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