RimWorld

RimWorld

Infused
Damos 31. jan. 2019 kl. 2:41
Bugs
Sidst redigeret af Damos; 31. jan. 2019 kl. 2:41
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Damos 31. jan. 2019 kl. 2:41 
DPS bonuses on equipment actually does nothing
Regularity 3. feb. 2019 kl. 12:32 
Oprindeligt skrevet af Dani's:
DPS bonuses on equipment actually does nothing
Probably for the best? Some of those artifact claims to give +10 dps, but that's like a +100% dps output for your average melee guy. And that's not even including the increase in attack speed, or dps multiplier from those same artifacts. So if the +dps infusions are fixed, they'd need a huge nerf to be not break game-balancing.

It'd also be nice of melee-enhancing infusions clarified what they enhance (weapons only? Unarmed only? Both? And for unarmed, only damage from arms, or also things like tails and teeth?)
Damos 3. feb. 2019 kl. 23:24 
Oprindeligt skrevet af Regularity:
Probably for the best? Some of those artifact claims to give +10 dps, but that's like a +100% dps output for your average melee guy.
I think it will be good if he just remove it, cuz im just becoming agressive if see this enchant, it just takes 1 ench slot and does nothing :steamsad:
«Wyvern» 26. feb. 2019 kl. 6:19 
Infused appeals weared by dead people aren't noticed as "weared by dead people", only RPG Style inventory show it with a dead head on the picture
DoctorofMadness 18. mar. 2019 kl. 16:17 
in a stock pile, wood is counted as a "non infused weapon"
«Wyvern» 18. mar. 2019 kl. 16:34 
Probably because you have a mod wich use wood as weapon. If you remove it, the wood will be back as a single raw ressource type
Wearing infused items make humen been 100X price..every one more than 300k price...make emeties so many ...
Finesse 3. juli 2019 kl. 22:55 
It seems that melee cool down reduction on apparel doesn't work.
Tank Commander 22. juli 2019 kl. 23:16 
@«ⓌⓎⓋⒺⓇⓃ» LOL! Wood by default is already a weapon in the vanilla game! you have to get rid of it through mods tho
Tank Commander 22. juli 2019 kl. 23:17 
or what Im saying is, its not a mod
«Wyvern» 23. juli 2019 kl. 3:26 
never knew this :d
Vamp 8. apr. 2020 kl. 16:41 
Humming Infusion reduces psychic sensitivity to 0
Pavlentine 8. okt. 2020 kl. 8:07 
I've got a weird issue. Some of my items with infusions which gives extra hp for item are lose this amount of hp every time I start a game. I've tried to repair them with MendandRecycle but after restarting a game they lose them again :/
(Playing with both Infuison mods tho)
CrusaderRO 19. juli 2021 kl. 2:57 
Hi. I'm using this together with Outfitted and CombatExtended. Currently, the issue is that I cannot find stats related to energy/mana or ability costs in Outfitted to prioritize them. Is there any way to fix this? Thanks
Bazalisk 11. okt. 2021 kl. 3:44 
anyone know why infusions vanish from items when i change map location or load into the game? :(
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