Starbound

Starbound

Enhanced Storage
This topic has been locked
Ricochet 23 Aug, 2016 @ 4:02pm
BugReport
Hi,

i have found a Bug:
you can dupe the mannequins after the patch. just place it and a additional mannequin is in the headslot of the placed one.
Another Problem, and i dont know if its your mod, you cant switch the gender of the mannequin anymore
< >
Showing 1-15 of 51 comments
Vauxs 10 Sep, 2016 @ 3:45am 
You can change gender but it requires having clothes on with female parts to see the difference
Neo  [developer] 11 Sep, 2016 @ 3:55pm 
This were 2 bugs in an old version of ES. It has been fixed.
Tarsonis Imperial 17 Sep, 2016 @ 2:47am 
This mod is incompatible with the ilovebacons server, because it can be the problem?
Tarsonis Imperial 25 Sep, 2016 @ 9:03am 
This server has an error when I go into a server that has the mod, look at the log.

[18: 00: 14.052] [Error] Exception caught in main-loop client
(EOFException) Failed to read full buffer in readFull, eof reached.
[0] 7ff743e43223 Star :: captureStack
[1] 7ff743e41fae StarException Star :: :: StarException
[2] 7ff743dc58ab EOFException Star :: :: EOFException
[3] 7ff743dd049b IODevice Star :: :: readFull
[4] 7ff743dca563 DataStream Star :: :: readVlqI
[5] 7ff743dca50e DataStream Star :: :: readVlqI
[6] 7ff74405b631 Star :: NetElementIntegral <__ int64> :: readData
[7] 7ff743e1b633 Star :: NetElementBasicField <unsigned __int64> :: NETLOAD
[8] 7ff743e1bbac NetElementGroup Star :: :: NETLOAD
[9] 7ff743e1c1be NetElementSyncGroup Star :: :: NETLOAD
[10] 7ff743eef681 Star :: NetElementTop <Star :: NetElementCallbackGroup> :: readNetState
[11] 7ff7440a56a2 Star :: Object :: readNetState
[12] WorldClient 7ff7442fcdfb Star :: :: handleIncomingPackets
[13] Star 7ff74428171a UniverseClient :: :: handlePackets
[14] 7ff744282a71 UniverseClient Star :: :: update
[15] Star 7ff743d8d847 ClientApplication :: :: updateRunning
[16] 7ff743d8c12f ClientApplication Star :: :: update
[17] 7ff7444ccd41 SdlPlatform Star :: :: run
[18] Star 7ff7444ccefd :: runMainApplication
[19] 7ff743d8f246 WinMain
[20] 7ff7446ade13 __scrt_common_main_seh
[21] 7ffa787c8364 BaseThreadInitThunk
[22] 7ffa7a9e5e91 RtlUserThreadStart
AndreaParo 27 Sep, 2016 @ 9:29am 
Enhanced Shipments doesn't work properly, for every stack you sell together the first one you get only few pixels :/
NICE TRY SCAMMER 8 Oct, 2016 @ 10:32am 
Help! I dont know if this mod is causing it, but Enhanced Storage is the prime suspect.
Exception caught in client Main-loop
(WidgetParserException) Failed to find
callback named: transferInventoryItems
Tasthesose 11 Dec, 2016 @ 9:09am 
Originally posted by ★ MNI | Magotrap:
Help! I dont know if this mod is causing it, but Enhanced Storage is the prime suspect.
Exception caught in client Main-loop
(WidgetParserException) Failed to find
callback named: transferInventoryItems
did it to me too!!!
mikypoo 15 Dec, 2016 @ 2:07pm 
This bug has appeared since 1.2.0 patch.

[21:58:48.854] [Error] Could not apply patch from source: C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\731220462\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) No such key 'scorchionTreasure' in pathApply("/scorchionTreasure/0/1/fill")

Overwatch 15 Dec, 2016 @ 3:36pm 
Also since 1.2, picking up any container will always give you two of them.
Last edited by Overwatch; 15 Dec, 2016 @ 7:05pm
Ollie 16 Dec, 2016 @ 12:40am 
This mod is interfering with the latest 1.2 update, the container crafting station at the outpost prevents the spawning of the mysterious trader who sends you on the quest for the ancient vaults.
Pyroshine 16 Dec, 2016 @ 8:48am 
So after doing some tests realted to 1.2 i decided to keep till i move all my stuff but now every time pick up a container i get a duplicate
Last edited by Pyroshine; 16 Dec, 2016 @ 5:08pm
NearbyNation 16 Dec, 2016 @ 4:47pm 
Hey, I've checked through my mods and I've narrowed it down to just this, not an interference. Whenever I destroy a storage item with items in it, it not only gives me the crate or chest with the items in it, but also an empty copy. I figured this kind of dupe thing should be mentioned. Great mod otherwise.
Neo  [developer] 17 Dec, 2016 @ 9:00am 
I noticed the object dupe bug when smashing a container. I can't find a solution to fix that right now but I'm working on it.

The other bug which prevent the new misterious trader from spawing properly has been fixed on my local test build.

Thanks for your patience.
JamieCakes 28 Dec, 2016 @ 7:58am 
Originally posted by Kot6 | NearbyNation:
Hey, I've checked through my mods and I've narrowed it down to just this, not an interference. Whenever I destroy a storage item with items in it, it not only gives me the crate or chest with the items in it, but also an empty copy. I figured this kind of dupe thing should be mentioned. Great mod otherwise.
im having same prob its anoying cause i dont want to use mod till fixed and i love this mod D:
Neo  [developer] 29 Dec, 2016 @ 8:03am 
This has been fixed with the latest mod update.
< >
Showing 1-15 of 51 comments
Per page: 1530 50