Starbound

Starbound

Enhanced Storage
Percentage Indicator error made my world inaccesible.
This error made my space station inaccesible:

[11:33:42.817] [Error] Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/scripts/capacitylevelindicator.lua"]:94: (MapException) Key 'apex_-nan(ind)' not found in OrderedMap::get()
[0] 6aff1a Star::captureStack
[1] 6aede8 Star::StarException::StarException
[2] 6b6556 Star::OrderedMapWrapper<Star::FlatHashMap,Star::String,std::shared_ptr<Star::AnimatedPartSet::State const >,std::allocator<std::pair<Star::String const ,std::shared_ptr<Star::AnimatedPartSet::State const > > >,Star::hash<Star::String,void>,std::equal_to<Star::String> >::get
[3] 6b745e Star::AnimatedPartSet::setActiveState
[4] 8976b7 Star::NetworkedAnimator::setState
[5] bfd9e0 <lambda_e71b84d6cc4ccbaf837d18f656bd4336>::operator()
[6] bf78a3 std::_Invoker_functor::_Call<<lambda_e71b84d6cc4ccbaf837d18f656bd4336> &,Star::LuaEngine &,unsigned int,Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> *>
[7] bf8a2f std::invoke<<lambda_e71b84d6cc4ccbaf837d18f656bd4336> &,Star::LuaEngine &,unsigned int,Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> *>
[8] bf8469 std::_Invoke_ret<Star::Variant<Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,Star::LuaVariadic<Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> > >,<lambda_e71b84d6cc4ccbaf837d18f656bd4336> &,Star::LuaEngine &,unsigned int,Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> *>
[9] bfe393 std::_Func_impl<<lambda_e71b84d6cc4ccbaf837d18f656bd4336>,std::allocator<int>,Star::Variant<Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,Star::LuaVariadic<Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> > >,Star::LuaEngine &,unsigned int,Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> *>::_Do_call
[10] 685d95 std::_Func_class<Star::Variant<Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,Star::LuaVariadic<Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> > >,Star::LuaEngine &,unsigned int,Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> *>::operator()
[11] 684eba <lambda_6f0dd7d88763bf7b542004c94bb81661>::operator()
[12] 67db4d <lambda_6f0dd7d88763bf7b542004c94bb81661>::<lambda_invoker_cdecl>
[13] 62398e luaD_precall
[14] 6392d6 luaV_execute
[15] 623598 luaD_call
[16] 61b515 f_call
[17] 623b80 luaD_rawrunprotected
[18] 623717 luaD_pcall
[19] 61bf39 lua_pcallk
[20] 68b1d7 Star::LuaEngine::pcallWithTraceback
[21] 8114e2 Star::LuaEngine::callFunction<float>
[22] 814dc6 Star::LuaFunction::invoke<Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,float>
[23] 814c84 Star::LuaBaseComponent::invoke<Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,float>
[24] 81d08e Star::LuaUpdatableComponent<Star::LuaWorldComponent<Star::LuaBaseComponent> >::update<Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,float>
[25] 8d57b0 Star::Object::update
[26] b408c2 <lambda_551801e25f152950b139d828dd0c3b6c>::operator()
[27] 7bf175 Star::EntityMap::updateAllEntities
[28] b5a4bc Star::WorldServer::update
[29] b5fd54 Star::WorldServerThread::update
[30] b5f69a Star::WorldServerThread::run
[31] 6ace5c Star::ThreadImpl::runThread
[32] 75f26359 BaseThreadInitThunk
[33] 77bf7a94 RtlGetAppContainerNamedObjectPath
[34] 77bf7a64 RtlGetAppContainerNamedObjectPath
stack traceback:
[C]: in ?
[C]: in field 'setAnimationState'
[string "/scripts/capacitylevelindicator.lua"]:94: in global 'setAnimationState'
[string "/scripts/capacitylevelindicator.lua"]:130: in function <[string "/scripts/capacitylevelindicator.lua"]:98>
[0] 6aff1a Star::captureStack
[1] 6aede8 Star::StarException::StarException
[2] 683365 Star::LuaException::LuaException
[3] 68a089 Star::LuaEngine::handleError
[4] 8114f6 Star::LuaEngine::callFunction<float>
[5] 814dc6 Star::LuaFunction::invoke<Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,float>
[6] 814c84 Star::LuaBaseComponent::invoke<Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,float>
[7] 81d08e Star::LuaUpdatableComponent<Star::LuaWorldComponent<Star::LuaBaseComponent> >::update<Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,float>
[8] 8d57b0 Star::Object::update
[9] b408c2 <lambda_551801e25f152950b139d828dd0c3b6c>::operator()
[10] 7bf175 Star::EntityMap::updateAllEntities
[11] b5a4bc Star::WorldServer::update
[12] b5fd54 Star::WorldServerThread::update
[13] b5f69a Star::WorldServerThread::run
[14] 6ace5c Star::ThreadImpl::runThread
[15] 75f26359 BaseThreadInitThunk
[16] 77bf7a94 RtlGetAppContainerNamedObjectPath
[17] 77bf7a64 RtlGetAppContainerNamedObjectPath
[11:33:49.182] [Error] WorldServerThread exception caught: (InvalidMaybeAccessException)
[0] 6aff1a Star::captureStack
[1] 6aede8 Star::StarException::StarException
[2] 6b4e93 Star::AnimatedPartSet::activeStateIndex
[3] 89386b Star::NetworkedAnimator::netElementsNeedStore
[4] 68ed8b Star::NetElementSyncGroup::netStore
[5] 68e8ce Star::NetElementGroup::netStore
[6] 68ed95 Star::NetElementSyncGroup::netStore
[7] 7f7f97 Star::NetElementTop<Star::NetElementCallbackGroup>::writeNetState
[8] 8d5c9a Star::Object::writeNetState
[9] b541bd Star::WorldServer::queueUpdatePackets
[10] b5ae06 Star::WorldServer::update
[11] b5fd54 Star::WorldServerThread::update
[12] b5f69a Star::WorldServerThread::run
[13] 6ace5c Star::ThreadImpl::runThread
[14] 75f26359 BaseThreadInitThunk
[15] 77bf7a94 RtlGetAppContainerNamedObjectPath
[16] 77bf7a64 RtlGetAppContainerNamedObjectPath
[11:33:49.282] [Error] UniverseServer: World InstanceWorld:playerstation:1e4f6e5a95d014a6faf2afd5e84a8b35:1 has stopped due to an error
[11:33:49.282] [Info] UniverseServer: World InstanceWorld:playerstation:1e4f6e5a95d014a6faf2afd5e84a8b35:1 shutdown, kicking 1 players to their own ships

The crash is caused by the percentage indicator switched to Apex skin. Everytime I load the world, it teleports me back to ship. Can someone help? I have a LOT of stuff there, including my farms and mass storage.
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Zobrazuje se 13 z 3 komentářů
Fandzel původně napsal:
I have the same problem, my entire base is gone, somebody have a fix ?
I managed to get around it by just giving myself a weapon that breaks blocks and shooting at the location offscreen. It works, but be sure to backup your world.
The creator of the mod just fixed this in the last update !
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Zobrazuje se 13 z 3 komentářů
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