Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The one thing that jumped out at me here is how marginal the racial charisma bonuses (And honestly, penalties) are. They could probably be significantly boosted in magnitude for no real detriment to balance. As it stands the charisma stat, at least racially in FU, is a bit cosmetic.
The longterm value of investing in trade stations is huge, both for their shops and for commodity trading, and should not be underestimated.
Investment *also* has a local effect on prices for the station invested in, that is not included in the above numbers. (0.05/level for buying, 0.02/level for selling) While building up your charisma bonus, trade at the stations you have invested in. Investment + Charisma caps at the same hardcap.