Starbound
XS Mechs - Vehicle Edition
Pendy 29 JUL 2016 a las 10:30
A little too OP if you ask me
I love the mechs, I think they work perfectly, whoever designed and coded them deserves accolades and respect. With that said, should they really be impervious to any and all damage? Like yeah, I get that they're supposed to be strong and intimidating, but it feels almost like cheating when even the final boss's attacks just get shrugged off.

Would there be like any way to edit it so they have a fair amount of HP so it feels more fair?
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Armadis Rock 31 JUL 2016 a las 20:12 
Now keep in mind this is just an opinion. But if instead of being the basically impervious machines they are now, they functioned closer to the Skells from Xenoblade Chronicles X (In which I mean by way of power creep, not systems) I think these mechs would not only be better suited to balanced gameplay, but would also give some longevity to the purchase of earlier models.
Ilbrescia 6 AGO 2016 a las 8:29 
Publicado originalmente por Pendymion:
I love the mechs, I think they work perfectly, whoever designed and coded them deserves accolades and respect. With that said, should they really be impervious to any and all damage? Like yeah, I get that they're supposed to be strong and intimidating, but it feels almost like cheating when even the final boss's attacks just get shrugged off.

Would there be like any way to edit it so they have a fair amount of HP so it feels more fair?
Completely agree with you, this mod is beautiful but needs a little tuned down in damage, hp, and cooldowns of special abilities
Mavor 7 AGO 2016 a las 0:41 
This mod is best used AFTER you've played thru the story and tech tree, imo. Then its just pure fun and no guilty 'cheaty ' feelings ;)
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