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If I get the time one of these days, I will look into seeing if I can correct the description of the furrier text to match its requirements / abilities; thanks for pointing out that it was out of sync.
I checked with ingame editor to see if it was already built, it was not.
Also, in the civilopedia entry for apiary under strategy it says it should give me food.
However the tooltip for the apiary says I should be getting science.
Great mod by the way. Keep it up :)
However eventhough the firepit now obsoletes at theology, you forgot to add that in the description.
Also, I noticed some civilizations get agriculture for free.
I don't know what causes this. Maybe some of my other mods.
Right now I noticed this with the "MC and GE's Romania" and "MC's Nazca Civilization" mods.
I'll test it with the other MC civs I have.
If you're interested in my mod list, just ask.
A lot actually. JFD's civs seem fine most of the time.