Kenshi
Recruitable Prisoners - with dialogue (pls read description)
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Nanogiraffe  [udvikler] 20. juli 2016 kl. 5:00
Bugs
If you find some thing you think is a bug. Let me know and I'll check it out and get a fix if I can.

KNOWN BUGS:
- prisoners who are starving at the time of recruit will sometimes not gather their own food (fix - save &a load or raise hunger level before recruit)
- recruits who were enemy faction before recruit are sometimes attacked by players crossbows (fix - save and load)
- unable to remove kidnapped tag ( workaround unknown)
Sidst redigeret af Nanogiraffe; 20. juni 2018 kl. 16:48
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Casarids 24. juli 2016 kl. 12:11 
Hello! My game is crashing when i recruit fogmen. It opens the character editor and crashes everytime.
Nanogiraffe  [udvikler] 24. juli 2016 kl. 14:23 
Hi! Thanks for that, I should have a fix later today
Casarids 24. juli 2016 kl. 17:17 
Ok! Nice mod, by the way!:steamhappy:
Nanogiraffe  [udvikler] 24. juli 2016 kl. 23:27 
fix is up - sorry about that. Thanks! :D btw any feedback on the quality of the dialogues? What was good or what could be tweeked?
Casarids 26. juli 2016 kl. 8:17 
Heya! Sorry for being late. I'm reading more into dialogues for answering.

I'm testing the berserkers. They say a few lines wrong, like: "I am Hive from the .... I came north tralala" and "I am Human from the .... I came north lalala", when they are Shek :)

I'll reply to you when i see more stuff, ok?
Sidst redigeret af Casarids; 26. juli 2016 kl. 8:17
Nanogiraffe  [udvikler] 26. juli 2016 kl. 8:36 
Hey, thanks a lot!! I've fixed the wrong word-swap for berserkers now :) should be in the next update. However the next update is very big and needs lots of testing. so may take awhile
Nothing_ 4. aug. 2016 kl. 18:18 
Everytime I recruit hungry bandits, they don't get food by themselfs leaving me to put food into their inventory manually, odd since your characters would automatically get food from a bread or food bin.
Sidst redigeret af Nothing_; 4. aug. 2016 kl. 18:27
Nanogiraffe  [udvikler] 4. aug. 2016 kl. 18:38 
Hi, thanks for the post. This is a problem I've been unable to lock down. It seems to happen to some recruits but not others. I believe it happens when they are recruited with a hunger lower than the threshold. Try giving them some food before recruiting. Alternatively an import seems to fix it too.
Loaf 16. aug. 2016 kl. 15:28 
Hi, for some reason there is no 'talk' option with a female imprisoned Holy Farmer. The game also says that I am stealing from the farmer in the cage, with percentage chances like 30%, so sometimes I fail. I can't tell if it's a problem with this mod or something else since it doesn't seem to be detecing that this is a prisoner.
Nanogiraffe  [udvikler] 16. aug. 2016 kl. 20:19 
Hi, there will always be a stealing chance for prisoners in cages. It doesn't make much sense but I don't know how to change it. If you want to loot them. Release, fight, then loot and put them back. Make sure they are unarmed before they go into the cage
Nanogiraffe  [udvikler] 16. aug. 2016 kl. 20:19 
I'll check the character just in case too
Kal 20. aug. 2016 kl. 10:15 
Hi - I know that fogmen are listed as very difficult but im having a hell of a time figuring it out. I've tried every dialogue combination and path but none seem to work. Is there a % chance on one of them? There's no way to discern which one it is if so, and is proving to be frustrating rather than challenging.
Nanogiraffe  [udvikler] 20. aug. 2016 kl. 18:41 
Hi Kalvin, the correct dialogue option is the one with um and er then there is about a 30% chance each time.
Deadeye_7 26. aug. 2016 kl. 15:51 
When i ask a bandit why they became one, half the time i get a general rejection (IE a one or two word insult to my face) instead of a history. Is that supposed to happen?
Nanogiraffe  [udvikler] 26. aug. 2016 kl. 16:01 
Yeah that is intentional. Though it should only be about a 1/4 chance. When the next map segment comes out I'll be tweeting and fleshing out some of the older dialogue too.
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