Hearts of Iron IV

Hearts of Iron IV

(OUTDATED) Extended Rework Mod (v0.50b) - ALPHA
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Elouda  [developer] 1 Jul, 2016 @ 8:00am
ERM Bug Reports
Please post anything that seems clearly broken here.

Examples include crashes, strange AI behaviour, missing or bugged images/art, missing descriptions and text, etc.

Please do not post reports if you are running this with other mods, as chances they will break ERM.
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Showing 1-15 of 25 comments
Wurstsalat 6 Jul, 2016 @ 7:43am 
I can only assign 10 Military factorys to a line and for naval 5 is this how it should be ?
Elouda  [developer] 6 Jul, 2016 @ 8:04am 
Yes, this is intended. Sorry this is not clearer, I will add a mention to the description.
The next version will also only show 5 'slots' for dockyards, hopefully this should help make it clearer.
Wurstsalat 6 Jul, 2016 @ 8:59am 
ok Thank you for your quick reply
Last edited by Wurstsalat; 6 Jul, 2016 @ 8:59am
Phoenix Durango 6 Jul, 2016 @ 12:59pm 
Originally posted by Elouda:
Yes, this is intended. Sorry this is not clearer, I will add a mention to the description.
The next version will also only show 5 'slots' for dockyards, hopefully this should help make it clearer.
what is the point/ Theory behind this?
Elouda  [developer] 6 Jul, 2016 @ 3:25pm 
The reasoning behind it is because of three factors - firstly, I wanted to slow down the production of buildings, so by cutting the factory count from 15 to 10 in the civilian constuction tab, it means buildings take 50% longer to build in any individual province. It does mean you can build in more provinces at the same time (30 factories split over 3 instead of 2 provinces), but the effect on 'big' items like the refineries and the reactors/rocketsites is what is most notable.

Secondly, as a result of how the game handles factory limits, it is not possible to drop the civilian factory limit to 10 without also lowering the military one - thus that part is purely a side effect of the above. As most military gear production is pretty linear, the main downside is just more production lines to manage.

Thirdly, the naval part is seperate from the rest, and was done to bring ship build times to more realistic numbers. The fact that you could previously use 15 dockyards on 1 ship, meaning over half of the US starting shipbuilding industry on one vessel, is absurd. Ships construction simply does not work that way, and there is no way to build a battleship in less than 1.5-2 years. With the changes it means that shipbuilding is more about multiple lines working on vessels for longer times, a much better representation of reality.
Wurstsalat 7 Jul, 2016 @ 2:50am 
Really good work/tought there, i like it :-) (Would be good through when the military factory pro line woud still be 15 , i got a save where i have 430 factorys and yea thats kinda Hard when u got 30% more Lines :-) )
Last edited by Wurstsalat; 7 Jul, 2016 @ 2:51am
Elouda  [developer] 7 Jul, 2016 @ 3:23am 
Yeah, I hope Paradox will split the factory limits into civilian/military/naval in the defines file at some point, but until then I think this is the only solution. Sorry for the mess your production screen must be!
Pielover 7 Jul, 2016 @ 6:28am 
having some trouble loading a save. For some when i try to use my large subs it crashes the game. They're also missing from the production queue.
Elouda  [developer] 7 Jul, 2016 @ 6:41am 
Is this save from more than a few hours ago? If so, unfortunately the 0.4 update broke savegames, so it probably won't work.
Buch 7 Jul, 2016 @ 6:48am 
Hi,
some planes types don't get the manufacturer bonus due to spelling errors.
  • Heavy bombers are called "heavy_bomber_equioment" and "strat_bomber_equipment"
  • CAS is spelled all capital case and all lower case

There might be more. The files affected are
  • country_leader/0_traits.txt
  • units/air.txt
Pielover 7 Jul, 2016 @ 7:02am 
Originally posted by Elouda:
Is this save from more than a few hours ago? If so, unfortunately the 0.4 update broke savegames, so it probably won't work.

aww that sucks anyway thanks for the reply, great mod btw :)
Buch 7 Jul, 2016 @ 7:05am 
Made a fix for the misspelled air equipment. I will test it for a bit and can upload it for you, if you would like.

Jet Bombers were misspelled too, fyi.
Elouda  [developer] 7 Jul, 2016 @ 7:07am 
Hi Buch,
Thanks for those, Ive fixed them on my end too (all that I could find anyway, which is those files you listed plus the US national focuses). I will be putting up a small update later today with these and a few other fixes.
Last edited by Elouda; 7 Jul, 2016 @ 7:09am
Yoko Taro >= GOD 7 Jul, 2016 @ 8:12am 
Somehow, Germany CV Drive bomber don't have icon.
I only use your mod and graphic mod (colorblind, hightlight selected unit, bigger tank model,etc.)

Also, the air-tech / unit don't have description, I believe this is not a bug?
Elouda  [developer] 7 Jul, 2016 @ 8:54am 
Hey,
The missing descriptions is not a bug. These will be added at some later point.
With no icon for the CV DB, do you mean no icon at all, or only the black outline icon?
Last edited by Elouda; 7 Jul, 2016 @ 8:54am
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