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https://imgur.com/a/y4BxvZb
https://prnt.sc/V_2mYdeNkYyr
All countries start completely normally with a few technologies. After two or three technologies, it gets less and less, finally they research technologies that I as a player cannot even see in the technology tree, after that they often stop researching completely or only use a single slot.
https://gtm.steamproxy.vip/ugc/2417956824760165647/C0B384AE08C84B01E81DD62755F70B2AB8FC49D8/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
Is it possible that due to the many changes in the tech tree, the research focus of the AI has to be adjusted?
I can't move my aircraft from an airbase to another. It happened twice on my 2 games.
When i start a new game, it's ok i can move my airwings as i want. but after some times, i can't
First, thank you for an exceptional mod, I've loved playing with it. Just a few notes I've made that I think would improve the experience:
1. Multiple countries have advisors without valid names. They're something like "(Country Code)_generic_(example)
2. Across multiple countries I've noted that the same generic production screen portrait shows up for Dreadnoughts and Battlecruisers no matter what iteration is being produced.
3. As noted above, occasionally I've been unable to move to planes between bases.
4. Peace conferences seemed to be bugged. I fought in the Great War as Greece and ended up with a war participation score of 28% (after defeating the Ottomans almost single handed) and yet when the war ended I was given no chance to be part of the peace conference. This has happened several times outside of the Great War across multiple countries.
5. Bike units lack game map models for several countries (perhaps all?)
6. This last is mostly a hope you could address something the Devs refuse to fix. The logic used by the game AI when joining factions is completely broken. When Authoritarian Siam forms a faction with Democratic Paraguay over a Brazilian declaration of war, something is up.
Happy New Year Y`all
I was already Falangist Poland.
it started an uprising in the west next to Germany while I was in Moscow fighting.
The war instead became with the new tiny Falangist Poland, stopping the fighting with my one.
I sent all my troops to deal with the uprising, when they got to the border it gave me a game over screen.
I reloaded and saw it had usurped the whole country, checked to see what focus it was but then it crashed my game as I was no longer a game nation.
Game version ;; Kaiser V1.15.3.551d(891d) (S)
Mod Version ;; 0.24.3
Bug Description ;;
Game crash when hovering over decision "revive the confederation"
Steps to re-create ;
Opening the decisions panel navigate to the last decision in the list, "The Peru-Bolivian Confederation". Hover over the option "revive the confederation" either the envelope or the text will cause a game crash
Extra details ;
> No other mods loaded
> Scenario 1 May, 1910
> Playing as Peru
> Also ran game as Bolivia Same result
> restarted the game and ran a couple tests same results each time
> Played vanilla settings to test this same results
I can reproduce this. Air wings cannot move to new airbases. The time when the move will be completed is always the current turn. Perhaps the intention was to allow air wings to move instantly, but the effect is that they do not move at all.