Source Filmmaker

Source Filmmaker

Sans (Undertale)
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lennom 2016 年 5 月 18 日 下午 11:30
bugs and gliches here
bug textures or errors OR update
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目前顯示第 1-15 則留言,共 63
SPRIN 2016 年 5 月 19 日 下午 3:02 
ey, uh, sorry to bother ya, but....
I've seen a lot of people get bothered about the whole "OH, SANS HAS GLOVES AND ♥♥♥♥ LIKE THAT"
Welp, this looks like a model that would fit with them.
If you could, What if you put a Bodygroup with the Gloves/mittens option?
Pipann  [開發人員] 2016 年 5 月 19 日 下午 9:08 
Sure, if I can skin it properly. :)

This isn't really a bug by the way, so you had no reason to post it in the bugs discussion. lol I read all comments. Every last one.
SPRIN 2016 年 5 月 20 日 上午 4:29 
引用自 Pipann
Sure, if I can skin it properly. :)

This isn't really a bug by the way, so you had no reason to post it in the bugs discussion. lol I read all comments. Every last one.
Oh, ok. Sorry 'bout that. XD
Pipann  [開發人員] 2016 年 5 月 20 日 上午 4:37 
It's okay. :)
SPRIN 2016 年 5 月 20 日 上午 4:42 
引用自 Pipann
It's okay. :)
:'D
lennom 2016 年 5 月 21 日 下午 12:01 
more sans smiles :D
Malamite 2016 年 5 月 21 日 下午 10:03 
Well, with a little messing about in SFM I found perhaps two things I thought were worth mentioning.

First involves the hands. The thumb flexes at the base create a distortion at the base joint of both hands, so making a motion like pointing fingers looks a tiny bit weird.[sta.sh]

Then there's the neck. Realizing something a little odd when rotating it upwards, I found it has no connection to the body. It's not a huge concern, seeing as what's there is barely seen, but I figured it was still something to point out.[orig03.deviantart.net]
Pipann  [開發人員] 2016 年 5 月 21 日 下午 10:10 
Alrighty, thanks for the input. :)

I think I might be able to fix the neck for the next update, but I'm not completely sure about the thumb. It's one of the things that gave me the most trouble modeling/skinning since hands have always been difficult for me. But I will try my best.

That Papyrus in the background lol
最後修改者:Pipann; 2016 年 5 月 22 日 上午 4:55
lennom 2016 年 5 月 26 日 下午 1:42 
put sans emotions
Pipann  [開發人員] 2016 年 5 月 26 日 下午 1:45 
They're being worked on. Be patient. :sans:
lennom 2016 年 5 月 26 日 下午 4:15 
k
Skelly 2016 年 6 月 5 日 上午 4:02 
I got a problem here, when I try to move his root with the IK rig he does not move at all

最後修改者:Skelly; 2016 年 6 月 5 日 上午 4:02
Pipann  [開發人員] 2016 年 6 月 5 日 上午 4:16 
I'm not entirely sure how IK rigs are supposed to work in terms of what you can move and cannot, but I'll take a look at it myself and get back to you.
Pipann  [開發人員] 2016 年 6 月 5 日 上午 4:31 
Alright.

@Sir Sputnik, have you tried dragging a circle around the entire model (select every bone and IK)? Doing that seems to help. It might not be the most ideal solution, but for now this is the best I can give you.
SoSucculent 2016 年 6 月 6 日 下午 12:42 
The bloody (wound) bodygroup barely shows up when lights are added.
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