Source Filmmaker

Source Filmmaker

Sans (Undertale)
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
lennom 18. maj 2016 kl. 23:30
bugs and gliches here
bug textures or errors OR update
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SPRIN 19. maj 2016 kl. 15:02 
ey, uh, sorry to bother ya, but....
I've seen a lot of people get bothered about the whole "OH, SANS HAS GLOVES AND ♥♥♥♥ LIKE THAT"
Welp, this looks like a model that would fit with them.
If you could, What if you put a Bodygroup with the Gloves/mittens option?
Pipann  [udvikler] 19. maj 2016 kl. 21:08 
Sure, if I can skin it properly. :)

This isn't really a bug by the way, so you had no reason to post it in the bugs discussion. lol I read all comments. Every last one.
SPRIN 20. maj 2016 kl. 4:29 
Oprindeligt skrevet af Pipann:
Sure, if I can skin it properly. :)

This isn't really a bug by the way, so you had no reason to post it in the bugs discussion. lol I read all comments. Every last one.
Oh, ok. Sorry 'bout that. XD
Pipann  [udvikler] 20. maj 2016 kl. 4:37 
It's okay. :)
SPRIN 20. maj 2016 kl. 4:42 
Oprindeligt skrevet af Pipann:
It's okay. :)
:'D
lennom 21. maj 2016 kl. 12:01 
more sans smiles :D
Malamite 21. maj 2016 kl. 22:03 
Well, with a little messing about in SFM I found perhaps two things I thought were worth mentioning.

First involves the hands. The thumb flexes at the base create a distortion at the base joint of both hands, so making a motion like pointing fingers looks a tiny bit weird.[sta.sh]

Then there's the neck. Realizing something a little odd when rotating it upwards, I found it has no connection to the body. It's not a huge concern, seeing as what's there is barely seen, but I figured it was still something to point out.[orig03.deviantart.net]
Pipann  [udvikler] 21. maj 2016 kl. 22:10 
Alrighty, thanks for the input. :)

I think I might be able to fix the neck for the next update, but I'm not completely sure about the thumb. It's one of the things that gave me the most trouble modeling/skinning since hands have always been difficult for me. But I will try my best.

That Papyrus in the background lol
Sidst redigeret af Pipann; 22. maj 2016 kl. 4:55
lennom 26. maj 2016 kl. 13:42 
put sans emotions
Pipann  [udvikler] 26. maj 2016 kl. 13:45 
They're being worked on. Be patient. :sans:
lennom 26. maj 2016 kl. 16:15 
k
Skelly 5. juni 2016 kl. 4:02 
I got a problem here, when I try to move his root with the IK rig he does not move at all

Sidst redigeret af Skelly; 5. juni 2016 kl. 4:02
Pipann  [udvikler] 5. juni 2016 kl. 4:16 
I'm not entirely sure how IK rigs are supposed to work in terms of what you can move and cannot, but I'll take a look at it myself and get back to you.
Pipann  [udvikler] 5. juni 2016 kl. 4:31 
Alright.

@Sir Sputnik, have you tried dragging a circle around the entire model (select every bone and IK)? Doing that seems to help. It might not be the most ideal solution, but for now this is the best I can give you.
SoSucculent 6. juni 2016 kl. 12:42 
The bloody (wound) bodygroup barely shows up when lights are added.
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