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advanteges:
+50% more airblast range
-25% less airblast cost
+20% more damge
+25 more health
disadvantages:
no after burn
+50% Ammo Capacity
Chargeable Airblast : Hold Alt-Fire To Charge, Release To Airblast. Fully Charged Airblast Will Give Crit Instead Of Mini-Crit.
+25% Airblast Push Force
Cons :
-25% Damage
-50% Afterburn Damage
Charged Airblast Cost 50% More Ammo
Pros:
Holding the secondary attack button will constantly vacuum all proyectiles on the same range as airblast, disabling them.
After 5 seconds of not vacuuming nor firing. +40 ammo regen per second.
Vacuuming will extinguish teammates.
Cons:
Cannot get ammo from dispensers
Four times ammo consumption rate while vacuuming.
Vaccuming wont move the enemy players in any way.
Perfect tool for a pybro.
The firing flames aspect is remained untouched.
Pros:
+25% airblast force
-15% airblast ammo cost
+50 ammunition
Cons:
-10% dmg.
no after burn
(This is my first time reviewing stats on a weapon so plz Constuctive critisism idk if they are good)
Pros:
+20% Fire spread. (Left, right, up, down.)
+25% Airblast force.
Cons:
-15% Damage.
-20% Fire range. (Forward)
Pros:
+20% airblast force
+35% airblast speed
-50% Airblast cost
Cons:
-20% damage
-20% afterburn
-No random critical hits
20% variations are not too much of a difference, yet aren't too little to be irrelevant. And please tell me what you think.
Primary stats would be this
Pros:
+100 ammo
+25% airblast force
+40% weapon swapping speed
When shooting fire, airblasting will shoot a fire ball that knock back everybody on a short distance in a large radius
When ennemy are in the air you gain a movement speed (10-20%)
Instea dof mini-crit on an ennemy coev rof jarate, you'll crit him!
Cons:
-25% damage
+30 ammo consumption when airblasted (50 per airblast)
Fireball cost 100 ammo
No afterburn
Can't extinguish teamate
No random crits
When set on fire by you, the ajrate will be removed
"When marshmallow burn too fast, turn the temperature a bit down ad you'll be able to ear their cries!"
A nerfed weapon in term of damage but more defense/support weapon. Based on the airblast of Back Burner and nerfing of degreaser, it can be one of the ebst weapon in good hand! Now you'll be able to push them uber Heavy Medic duo from the objective and have a chance to win the game at the last second!
50% larger airblast range and size
25% larger airblast force
25% less airblast cost
20% faster airblast firerate
25% more primary ammo
10-20% damage penalty
25% afterburn damage penalty
10-20% more flame ammo consumtion
This weapon would focus more on reflecting, extinguishing, and other weapons rather than W+M1 tactics. Would work well with the reserve shooter
Cons: 20% slower attack speed
50% less distance from airblasts