Team Fortress 2

Team Fortress 2

Tesla Shocker
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The Obligatory Stats Discussion
Here's my idea for this unique weapon:

The Tesla Tazer
Lvl -- Electric Thundergun

+ 25% Damage Bonus vs Wet Players
+ No Ammo Required
= Reload to recharge the Battery
- 15% Slower Reload Speed
- 50% Clip Size Penalty
- Sentry Stun Effect does not Stack or Reset on Hit (You'll have to wait for the current duration to end before applying it again)
Editat ultima dată de Undead Flareon(Pokemon '95 PC Po; 4 apr. 2016 la 5:13
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Jerma Rat 29 mart. 2016 la 15:00 
It could be like in the "family" of weapons like the cow mangler and the righteus bison.
Jerma Rat 29 mart. 2016 la 15:01 
You could charge it up for massive damage as well.
Too op, sentries get the short end of the stick.
Tele. 29 mart. 2016 la 15:28 
Postat inițial de -W3E- Soulite:
Here's my idea for this unique weapon:

The Tesla Tazer
Lvl -- Electric Thundergun

+ Fires a bolt of Lightning that deals significant Damage to Players and stuns Sentries for 1.5 seconds
+ No Ammo Required
= Reload to recharge the Battery
- 15% Slower Reload Speed
- 15% Slower Firing Speed
- Sentry Stun Effect does not Stack or Reset on Hit (You'll have to wait for the current duration to end before applying it again)

I think you should just remove the sentry part then it would be a good weapon that isn't op.
Editat ultima dată de Tele.; 29 mart. 2016 la 15:28
I think it should also have only 3 shots per clip
4 shots, shot turns off sentry based on damage, for a maximum of .5 seconds. Doing >~20DMG will not disable the gun.
+Shot Disables Sentry Based on Damage, for a maximum of .5 seconds.
+No Ammo Required
-15%Reload
-15%Fire Speed
-33%Bullet Capacity (How much fired before you need to reload)
Count_ 29 mart. 2016 la 16:40 
Postat inițial de -W3E- Soulite:
Here's my idea for this unique weapon:

The Tesla Tazer
Lvl -- Electric Thundergun

+ Fires a bolt of Lightning that deals significant Damage to Players and stuns Sentries for 1.5 seconds
+ No Ammo Required
= Reload to recharge the Battery
- 15% Slower Reload Speed
- 15% Slower Firing Speed
- Sentry Stun Effect does not Stack or Reset on Hit (You'll have to wait for the current duration to end before applying it again)
give a scout the ability to disable sentries? That's what the pistol is for. Otherwise you just have an infinite ammo scattergun that has decrease stats.
hongaso 29 mart. 2016 la 16:47 
I think the stunning part should be removed or nerfed, that's just too OP, at least in my opinion
Editat ultima dată de hongaso; 29 mart. 2016 la 16:47
Buzz!® 29 mart. 2016 la 17:44 
*No random critical hits
spirit 29 mart. 2016 la 18:42 
Looks like the cow mangler, stunning part is way op and a scout shouldn't be able to do that.
Or let it be being a scattergun reskin like the C.A.P.P.E.R .. ?
Son Goku 30 mart. 2016 la 6:32 
Postat inițial de GODMODE:
Or let it be being a scattergun reskin like the C.A.P.P.E.R .. ?
No, plz.
positives:
+needs no ammo
+Crits on wet enemies ( water / jarate / mad milk /)
+10% more damage against buildings
+projectiles cant be reflected

negatives:
-shoots projectiles like pomson, same speed, same damage

30 mart. 2016 la 12:25 
remove the stunning sentries part and make it have a 4 round clip with 15% less reload ad firing speed and allso make a charged shot that does a mini crit and takes all of the power similar to the cow mangler and no random crits.
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