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https://mega.nz/#!CYABCA4B!Wn4sE7Nbl8DhOyLpTl6-v472hSyKv0w1tn8xVybAVs4
For you might be afraid of some trouble, I also post the content below.
=====
START
=====
[XCom_Perfect_Information_MCMListener]
MOD_NAME="完整資訊"
OPTIONS_HEADER="選項"
DURATION_TITLE_DAMAGE="攻擊特寫時間"
DURATION_DESCRIPTION_DAMAGE="固定傷害特寫時間"
FLYOVER_TITLE_XCOM="顯示XCOM特寫"
FLYOVER_TITLE_ENEMY="顯示敵人特寫"
REACTION_FLYOVERS_TITLE="僅顯示反應射擊特寫"
AIM_ASSIST_FLYOVER_TITLE="使用命中特寫"
HIT_CHANCE_TITLE="顯示命中機率"
CRIT_CHANCE_TITLE="顯示暴擊機率"
DODGE_CHANCE_TITLE="顯示閃躲機率"
MISS_CHANCE_TITLE="顯示未命中機率"
SHORT_STRING_TITLE="使用簡易顯示"
SHOW_GUARANTEED_HITS_TITLE="顯示固定傷害命中"
SHOW_GUARANTEED_MISS_TITLE="顯示固定傷害未命中"
REPEATER_TITLE="顯示必殺特寫"
SHOW_ENEMY_STATS_TITLE="顯示敵人狀態"
SHOW_EXTRA_WEAPONSTATS_TITLE="顯示武器升級狀況"
SHOW_AIM_ASSIST_MAIN_HUD_TITLE="在戰鬥資訊顯示命中機率"
SHOW_MISS_CHANCE_MAIN_HUD_TITLE="在戰鬥資訊顯示未命中機率"
AIM_LEFT_OF_CRIT_TITLE="在射擊資訊顯示暴擊機率"
PREVIEW_MINIMUM_TITLE="傷害預估顯示最小值"
SHOW_DODGE_TITLE="在戰鬥資訊顯示閃避機率"
SHOW_CRIT_DMG_TITLE="在戰鬥資訊顯示暴擊傷害"
PREVIEW_HACKING_TITLE="預覽駭入資訊"
SHOW_AIM_ASSIST_OVER_ENEMY_ICON_TITLE="在敵人圖示上顯示命中機率"
SHOW_MISS_CHANCE_OVER_ENEMY_ICON_TITLE="在敵人圖示上顯示未命中機率"
SHOW_ALWAYS_SHOT_BREAKDOWN_HUD_TITLE="總是顯示射擊分析"
SHOW_MISS_CHANCE_BREAKDOWN_HUD_TITLE="顯示未命中機率分析"
SHOW_AIM_ASSIST_BREAKDOWN_HUD_TITLE="顯示命中機率分析"
[XCom_Perfect_Information_X2Action_ApplyWeaponDamageToUnit]
HIT_CHANCE_MSG ="命中:";
CRIT_CHANCE_MSG ="暴擊:";
DODGE_CHANCE_MSG ="閃避:";
MISS_CHANCE_MSG ="未命中:";
GUARANTEED_HIT_MSG ="-固定傷害";
GUARANTEED_MISS_MSG ="-未命中";
REPEATER_KILL_MSG =" -一擊斃命: ";
[XCom_Perfect_Information_UITacticalHUD_ShotWings]
LOWER_DIFFICULTY_MSG = "降低難度";
MISS_STREAK_MSG = "連續失誤";
SOLDIER_LOST_BONUS = "士兵失去加成";
[XCom_Perfect_Information_UITacticalHUD_SoldierInfoTooltip]
KILLS_LABEL = "擊殺";
ASSIST_LABEL = "助攻";
FLANKING_CRIT_LABEL = "側翼暴擊";
[XCom_Perfect_Information_UITacticalHUD_EnemyTooltip]
PrimaryBase = "基礎傷害"
PrimarySpread = "傷害浮動"
PrimaryPlusOne = "傷害 +1"
[XCom_Perfect_Information_UIEffectListItem]
TURNS_REMAINING = "剩餘回合"
===
END
===
START
[XCom_Perfect_Information_MCMListener]
MOD_NAME="完整资讯"
OPTIONS_HEADER="选项"
DURATION_TITLE_DAMAGE="攻击特写时间"
DURATION_DESCRIPTION_DAMAGE="固定伤害特写时间"
FLYOVER_TITLE_XCOM="显示XCOM特写"
FLYOVER_TITLE_ENEMY="显示敌人特写"
REACTION_FLYOVERS_TITLE="仅显示反应射击特写"
AIM_ASSIST_FLYOVER_TITLE="使用命中特写"
HIT_CHANCE_TITLE="显示命中几率"
CRIT_CHANCE_TITLE="显示暴击几率"
DODGE_CHANCE_TITLE="显示闪躲几率"
MISS_CHANCE_TITLE="显示未命中几率"
SHORT_STRING_TITLE="使用简易显示"
SHOW_GUARANTEED_HITS_TITLE="显示固定伤害命中"
SHOW_GUARANTEED_MISS_TITLE="显示固定伤害未命中"
REPEATER_TITLE="显示必杀特写"
SHOW_ENEMY_STATS_TITLE="显示敌人状态"
SHOW_EXTRA_WEAPONSTATS_TITLE="显示武器升级状况"
SHOW_AIM_ASSIST_MAIN_HUD_TITLE="在战斗资讯中显示命中率"
SHOW_MISS_CHANCE_MAIN_HUD_TITLE="在战斗资讯中显示未命中率"
AIM_LEFT_OF_CRIT_TITLE="在射击咨询显示暴击率"
PREVIEW_MINIMUM_TITLE="伤害预估显示最小值"
SHOW_DODGE_TITLE="在战斗资讯显示闪避率"
SHOW_CRIT_DMG_TITLE="在战斗资讯显示暴击伤害"
PREVIEW_HACKING_TITLE="预览侵入资讯"
SHOW_AIM_ASSIST_OVER_ENEMY_ICON_TITLE="在敌人图示上显示命中几率"
SHOW_MISS_CHANCE_OVER_ENEMY_ICON_TITLE="在敌人图示上显示未命中几率"
SHOW_ALWAYS_SHOT_BREAKDOWN_HUD_TITLE="总是显示射击分析"
SHOW_MISS_CHANCE_BREAKDOWN_HUD_TITLE="显示未命中几率分析"
SHOW_AIM_ASSIST_BREAKDOWN_HUD_TITLE="显示命中几率分析"
[XCom_Perfect_Information_X2Action_ApplyWeaponDamageToUnit]
HIT_CHANCE_MSG ="命中:";
CRIT_CHANCE_MSG ="暴击:";
DODGE_CHANCE_MSG ="闪避:";
MISS_CHANCE_MSG ="未命中:";
GUARANTEED_HIT_MSG ="-固定伤害";
GUARANTEED_MISS_MSG ="-未命中";
REPEATER_KILL_MSG =" -一击毙命: ";
[XCom_Perfect_Information_UITacticalHUD_ShotWings]
LOWER_DIFFICULTY_MSG = "降低难度";
MISS_STREAK_MSG = "连续失误";
SOLDIER_LOST_BONUS = "士兵失去加成";
[XCom_Perfect_Information_UITacticalHUD_SoldierInfoTooltip]
KILLS_LABEL = "击杀";
ASSIST_LABEL = "助攻";
FLANKING_CRIT_LABEL = "侧翼暴击";
[XCom_Perfect_Information_UITacticalHUD_EnemyTooltip]
PrimaryBase = "基础伤害"
PrimarySpread = "伤害浮动"
PrimaryPlusOne = "伤害 +1"
[XCom_Perfect_Information_UIEffectListItem]
TURNS_REMAINING = "剩余回合"
END
[XCom_Perfect_Information_MCMListener]
MOD_NAME="Información perfecta"
OPTIONS_HEADER="Opciones"
DURATION_TITLE_DAMAGE="Duración del mensaje flotante de daño"
DURATION_DESCRIPTION_DAMAGE="Duración del mensaje flotante de daño garantizado"
FLYOVER_TITLE_XCOM="Mostrar mensajes flotantes para XCOM"
FLYOVER_TITLE_ENEMY="Mostrar mensajes flotantes para alienígenas"
REACTION_FLYOVERS_TITLE="Mostrar mensajes flotantes solo en disparos de reacción"
AIM_ASSIST_FLYOVER_TITLE="Mostrar mensajes flotantes de asistencia de puntería"
HIT_CHANCE_TITLE="Mostrar probabilidad de impacto"
CRIT_CHANCE_TITLE=""Mostrar probabilidad de crítico"
DODGE_CHANCE_TITLE=""Mostrar probabilidad de esquivar"
MISS_CHANCE_TITLE=""Mostrar probabilidad de fallo"
SHORT_STRING_TITLE="Usar caracteres cortos"
SHOW_GUARANTEED_HITS_TITLE="Mostrar impactos garantizados"
SHOW_GUARANTEED_MISS_TITLE="Mostrar fallos garantizados"
REPEATER_TITLE="Mostrar mensaje flotante de repetidor"
SHOW_ENEMY_STATS_TITLE="Mostrar información de habilidades enemigas"
SHOW_EXTRA_WEAPONSTATS_TITLE="Mostrar estadísticas extra de arma"
SHOW_AIM_ASSIST_MAIN_HUD_TITLE="Mostrar asistencia de puntería en la HUD del tiro"
SHOW_MISS_CHANCE_MAIN_HUD_TITLE="Mostrar probabilidad de fallo en la HUD del tiro"
AIM_LEFT_OF_CRIT_TITLE="Mostrar puntería a la izquierda del crítico en la barra de disparo"
PREVIEW_MINIMUM_TITLE="Previsualisar daños mínimos"
SHOW_DODGE_TITLE="Mostrar esquivar en la HUD del tiro"
SHOW_CRIT_DMG_TITLE="Mostrar daño crítico en la HUD del tiro"
PREVIEW_HACKING_TITLE="Previsualización de pirateo"
SHOW_AIM_ASSIST_OVER_ENEMY_ICON_TITLE="Mostrar asistencia de tiro encima del icono enemigo"
SHOW_MISS_CHANCE_OVER_ENEMY_ICON_TITLE="Mostrar probabilidad de fallo encima del icono enemigo"
SHOW_ALWAYS_SHOT_BREAKDOWN_HUD_TITLE="Mostrar siempre desglose de tiros"
SHOW_MISS_CHANCE_BREAKDOWN_HUD_TITLE="Mostrar desglose de probabilidad de fallo"
SHOW_AIM_ASSIST_BREAKDOWN_HUD_TITLE="Mostrar desglose de asistencia de puntería"
[XCom_Perfect_Information_X2Action_ApplyWeaponDamageToUnit]
HIT_CHANCE_MSG ="IMPACTO:";
CRIT_CHANCE_MSG ="CRÍTICO:";
DODGE_CHANCE_MSG ="ESQUIVAR:";
MISS_CHANCE_MSG ="FALLO:";
GUARANTEED_HIT_MSG =" - IMPACTO GARANTIZADO";
GUARANTEED_MISS_MSG =" - FALLO GARANTIZADO";
REPEATER_KILL_MSG =" - Repetidor: ";
[XCom_Perfect_Information_UITacticalHUD_ShotWings]
LOWER_DIFFICULTY_MSG = "MENOR DIFICULTAD";
MISS_STREAK_MSG = "RACHA DE FALLOS";
SOLDIER_LOST_BONUS = "BONIFICACIÓN DEL SOLDADO PERDIDA";
[XCom_Perfect_Information_UITacticalHUD_SoldierInfoTooltip]
KILLS_LABEL = "Bajas";
ASSIST_LABEL = "Asistencia";
FLANKING_CRIT_LABEL = "Crítico flanqueando";
[XCom_Perfect_Information_UITacticalHUD_EnemyTooltip]
PrimaryBase = "Daño base"
PrimarySpread = "Propagación de daño"
PrimaryPlusOne = "Daño +1"
[XCom_Perfect_Information_UIEffectListItem]
TURNS_REMAINING = "TURNOS RESTANTES"
–––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––
[XCom_Perfect_Information_MCMListener]
MOD_NAME="Perfect Information"
OPTIONS_HEADER="Optionen"
HIT_CHANCE_TITLE="Zeige Trefferchance"
CRIT_CHANCE_TITLE="Zeige kritische Trefferchance"
DODGE_CHANCE_TITLE="Zeige Ausweichchance"
MISS_CHANCE_TITLE="Zeige Verfehlungschance"
SHORT_STRING_TITLE="Abkürzungen benutzen"
SHOW_GUARANTEED_HITS_TITLE="Zeige garantierte Treffer"
SHOW_GUARANTEED_MISS_TITLE="Zeige garantierte Fehlschüsse"
[XCom_Perfect_Information_X2Action_ApplyWeaponDamageToUnit]
HIT_CHANCE_MSG ="TREFFER:";
CRIT_CHANCE_MSG ="KRITISCH:";
DODGE_CHANCE_MSG ="AUSWEICHEN:";
MISS_CHANCE_MSG ="DANEBEN:";
GUARANTEED_HIT_MSG ="- GARANTIERTER TREFFER";
GUARANTEED_MISS_MSG ="- GARANTIERT DANEBEN";
REPEATER_KILL_MSG ="- Mehrlader:";
[XCom_Perfect_Information_UITacticalHUD_ShotWings]
LOWER_DIFFICULTY_MSG = "NIEDRIGERER SCHWIERIGKEITSGRAD";
MISS_STREAK_MSG = "FEHLSCHUSS-SERIE";
SOLDIER_LOST_BONUS = "RACHE FÜR GEFALLENEN";
[XCom_Perfect_Information_UITacticalHUD_EnemyTooltip]
PrimaryBase = "Basisschaden"
PrimarySpread = "Schadensausbreitung"
PrimaryPlusOne = "Schaden +1"
[XCom_Perfect_Information_UITacticalHUD_SoldierInfoTooltip]
KILLS_LABEL = "Abschüsse";
ASSIST_LABEL = "Ko-Treffer";
FLANKING_CRIT_LABEL = "Krit. durch Flankierung";
[XCom_Perfect_Information_UIEffectListItem]
TURNS_REMAINING = "RUNDEN VERBLEIBEND"
–––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––
MOD_NAME="Informations parfaites"
OPTIONS_HEADER="Options"
DURATION_TITLE_DAMAGE="Durée des Messages Flottants Dommages"
DURATION_DESCRIPTION_DAMAGE="Durée des Messages Flottants Dommages Garantis"
FLYOVER_TITLE_XCOM="Messages Flottants pour XCOM "
FLYOVER_TITLE_ENEMY="Messages Flottants pour Aliens"
REACTION_FLYOVERS_TITLE="Messages Flottants Coup de Réaction"
AIM_ASSIST_FLYOVER_TITLE="Messages Flottants d'Assistance de Visée"
HIT_CHANCE_TITLE="Chances Succès du Coup"
CRIT_CHANCE_TITLE="Chances Coup Critique"
DODGE_CHANCE_TITLE="Chances d’Esquive"
MISS_CHANCE_TITLE="Chances Rater Coup"
SHORT_STRING_TITLE="Utilise Abréviations Courtes"
SHOW_GUARANTEED_HITS_TITLE="Affiche Coups Garantis"
SHOW_GUARANTEED_MISS_TITLE="Affiche Coups Ratés Garantis"
REPEATER_TITLE="Messages Flottants Répétiteur"
SHOW_ENEMY_STATS_TITLE="Affiche Informations sur une Habileté Ennemie"
SHOW_EXTRA_WEAPONSTATS_TITLE="Affiche Statistiques Supplémentaire d'une Arme"
SHOW_AIM_ASSIST_MAIN_HUD_TITLE="Affiche Assistance de Visée du Tir dans le HUD"
SHOW_MISS_CHANCE_MAIN_HUD_TITLE="Affiche Probabilité de Jugement du Tir dans le HUD"
AIM_LEFT_OF_CRIT_TITLE="Visée à Gauche dans la Barre Coup Critique"
PREVIEW_MINIMUM_TITLE="Aperçu des Dommages Minimaux"
SHOW_DODGE_TITLE="Affiche l'Esquive du Tir dans le HUD"
SHOW_CRIT_DMG_TITLE="Affiche Dommage Critique du Tir dans le HUD"
PREVIEW_HACKING_TITLE="Prévisualisation de Piratage"
SHOW_AIM_ASSIST_OVER_ENEMY_ICON_TITLE="Affiche Assistance de Tir au-dessus de l'icône Ennemie"
SHOW_MISS_CHANCE_OVER_ENEMY_ICON_TITLE="Affiche Probabilité de Jugement au-dessus de l'icône Ennemie"
SHOW_ALWAYS_SHOT_BREAKDOWN_HUD_TITLE="Affiche Toujours la Rupture du Tir"
SHOW_MISS_CHANCE_BREAKDOWN_HUD_TITLE="Affiche Probabilité de Rupture au Jugement"
SHOW_AIM_ASSIST_BREAKDOWN_HUD_TITLE="Affiche Rupture d'assistance de Visée"
[XCom_Perfect_Information_X2Action_ApplyWeaponDamageToUnit]
HIT_CHANCE_MSG ="TOUCHE:";
CRIT_CHANCE_MSG ="CRITIQUE:";
DODGE_CHANCE_MSG ="ESQUIVE:";
MISS_CHANCE_MSG ="MANQUE:";
GUARANTEED_HIT_MSG ="-COUP_GARANTI";
GUARANTEED_MISS_MSG ="-ECHEC_GARANTI";
REPEATER_KILL_MSG ="-Répéteur: ";
[XCom_Perfect_Information_UITacticalHUD_ShotWings]
LOWER_DIFFICULTY_MSG = "DIFFICULTE PLUS BASSE";
MISS_STREAK_MSG = "ENCHAINEMENT D'ECHECS";
SOLDIER_LOST_BONUS = "BONUS PERDU SOLDAT";
[XCom_Perfect_Information_UITacticalHUD_SoldierInfoTooltip]
KILLS_LABEL = "Eliminations";
ASSIST_LABEL = "Assistance";
FLANKING_CRIT_LABEL = "Contournement";
[XCom_Perfect_Information_UITacticalHUD_EnemyTooltip]
PrimaryBase = "Dommage de Base"
PrimarySpread = "Propagation de Dommage"
PrimaryPlusOne = "Dommage +1"
[XCom_Perfect_Information_UIEffectListItem]
TURNS_REMAINING = "TOUR(s) RESTANT(s)"