Invisible, Inc.

Invisible, Inc.

New Items and Augments
Cleanup Costs Module Ideas - Would someone smart like to script this ;)
I would like to fork this module but I'm not good at coding.

I was thinking this module might be better with some additional options. First I think having some lower setting options would be nice. if the cleanup cost was just doubled or tripled (a setting of 2 or 3), that might be something I actually play with.

Second, what about adding cleanup cost for broken doors? You could set a default cost of 25 credits per broken door, and have it multiplied in the same manner the cost of bodies are multiplied. Is that easy to do?

I thought this would be an easy fork to make myself but it's a lot more complex than I thought :(