Team Fortress 2

Team Fortress 2

Taunt: The Battler's Brass
RedSigma 6 Sep, 2015 @ 5:21am
AWESOME idea
can you make the sound looping and make it movable like conga or kazastoky kick or how is it called
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Showing 1-15 of 20 comments
almie  [developer] 6 Sep, 2015 @ 10:25am 
that's a great idea! i think the taunt should also feature the entire work of Tchaikovsky, be several hours long and and have the soldier floating under a stream of his constant farts which would keep him afloat and at the same time add a nice bassline to the trumpet
RedSigma 6 Sep, 2015 @ 11:27am 
Originally posted by Almie:
that's a great idea! i think the taunt should also feature the entire work of Tchaikovsky, be several hours long and and have the soldier floating under a stream of his constant farts which would keep him afloat and at the same time add a nice bassline to the trumpet

good but no farts. I imagine it walking him like in conga throwing his legs but not like dancing, like normal walking and in this time he is singing. Also make some animation so he can turn right and left withotuh breaking the walking animation style
Last edited by RedSigma; 6 Sep, 2015 @ 11:28am
Leo J 6 Sep, 2015 @ 12:14pm 
I think its nice how it is.
RedSigma 6 Sep, 2015 @ 12:21pm 
Originally posted by Leo J:
I think its nice how it is.

if you say so
Diokat 6 Sep, 2015 @ 12:30pm 
or you could make it so he's marching while playing a tune with it
RedSigma 6 Sep, 2015 @ 12:31pm 
Originally posted by Wilford Warfstache:
or you could make it so he's marching while playing a tune with it

yes this is exactly what i said "marching" this is the word. also maybe he can make it to turn left and right too
PlusVera 6 Sep, 2015 @ 12:38pm 
Originally posted by RedSigma:
Originally posted by Almie:
that's a great idea! i think the taunt should also feature the entire work of Tchaikovsky, be several hours long and and have the soldier floating under a stream of his constant farts which would keep him afloat and at the same time add a nice bassline to the trumpet

good but no farts. I imagine it walking him like in conga throwing his legs but not like dancing, like normal walking and in this time he is singing. Also make some animation so he can turn right and left withotuh breaking the walking animation style

/s
Duspol 6 Sep, 2015 @ 4:54pm 
I think you should give the soldiers body more emotion so it really features the games cartoony style
RedSigma 7 Sep, 2015 @ 4:18am 
Originally posted by WonderApple✔:
I think you should give the soldiers body more emotion so it really features the games cartoony style

farts doesn't belong to solidier. They belong demo from my opinion or heavy but i think demo is better
Originally posted by Almie:
that's a great idea! i think the taunt should also feature the entire work of Tchaikovsky, be several hours long and and have the soldier floating under a stream of his constant farts which would keep him afloat and at the same time add a nice bassline to the trumpet

no comment:steamhappy:
Franklin D. Azar 8 Sep, 2015 @ 2:39pm 
No, think this is good how it is. I'd love to play for my fallen comrades as I perch atop a cliff, gazing onward into the un forgiving horizon.
ꜱɪɴ 10 Nov, 2015 @ 5:21am 
Originally posted by Leo J:
I think its nice how it is.
Incinevore 6 Dec, 2015 @ 7:35pm 
It looks great and sounds good to, but from my point of view I feel like the trumpet should sound more American Soldier like.



https://youtu.be/SGnZxcS7VKA?t=10 (This is what I would think he'd play)
Last edited by Incinevore; 6 Dec, 2015 @ 7:38pm
Sgt.Apples 30 Jan, 2016 @ 10:23am 
Valve is gonna do the same thing than the bad pipes....
they're gonna ♥♥♥♥ up this taunt
pray dat dis tount valve aint gonna f it up
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