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Maybe after you join the Templars or Assassins you get prestige and society points by killing members of the enemy order (whether by murder plots or by executions), while randomly recieving missions (just like in the other societies). Then to increase prestige and society points you should be able to pick a "hunt assassin/hunt templar". And in these missions you should be hunting actual characters from the other side.
I also think there should be some interpersonal decisions and events. For instance maybe you are an Assassin and your friend or lover or relative is a Templar (or vice versa); there could be an event to try and convince them to defect to your side (with sucess depending on their opinion of you and your diplomacy, and with failure carrying the risk of that person becoming your rival). Another event could be where if one of a character's parents gets killed by a member of one side, that character joins the other side immedeatly and becomes a rival of their parent's killer.