Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Which map are you talking about, and which lane? I haven't seen this behavior.
The wave stops all at the same time, but the basher is slower than the others and spawns a few seconds later than the others, so by the time he arrives it's during the minute or two break that exists between waves. This is usually when bosses arrive, but there is no boss after the first wave so all it winds up doing is providing a lull in the fighting to let players recuperate and farm a little. I've been considering adding a first wave boss to fill the gap.
neither does lifesteal.. im guessing nothing works, although i havent tried the upgraded items. like bf and skadi
im missing the attacks, because im a melee hero hitting targets that are more than 300 units away or whatever the # is
dagger works properly against close targets, but far away ones you miss the atk
Wow. Good catch. That's... interesting. The regular one has True Strike, which might be how it resolves this issue. I'll look into it.
Orb of venom wasnt as strong as i thought it would be w/ dagger, but its still worth buying for the first 2 waves. lvl 1 dagger with 2 orbs of venom (havent actually tried with 1) is stronger than most lvl2 spells.
by wave 3, orb stops being op and you actually need some dmg outside of dagger. so you either need to buy 6 orbs of venom, or rush skadi if you want dagger to keep dealing oppie magical splash dmg
i was just hoping for something new/interesting to build on her.
was thinking that skadi might be an option now that her dagger can atk everything in an aoe with atk modifiers
.. gunna try skadi + manta on her now