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And thanks for the good modjob :)
No problem, Technocracy is my favorite as well (and part of what inspired me to join savant on this project) I'm uploading a fix tonight. I had meant to upload it yesterday but it never got uploaded (blame steam workshop) If it doesn't go through tonight I'll send my copy to Savant so he can update it (since it doesn't seem to want to let me)
Government: Confederation
FTL: Hyperdrive
Life: Mechoid
Bug: Sometimes I dont get the 3 bonus scouts or the defense platform from the government type, but the mechoid setting works in that I dont need food/water to level up, and sometimes its vice versa.
I could provide a save/other information if youd like. This is the only mod Im using as well.
Odd, I doubt it's our code in that regard, but I'll look into it gladly. Probably tomorrow. Also gonna try to get some other work done by this saturday, depending on when/if savant and I can get enough time. Thank you for reporting bugs.
Yep yep, I just got done with a couple years of modding Skyrim, so Im pretty burnt out on proper bug testing. Ill try to get you more info to hopefully replicate and track it down down the road though. If its even your code that is.
That's what I also found after afew tests. Though I wasn't experiencing the issue at all (it occured once over about 13 tests) I believe it's due to how different FTL types require different designs, and some of them don't work/don't pull up properly etc. I had an issue with the hive life style mod due to this issue (couldn't build gates till I imported a ship design with one)
Thank you Vyrn.
I had intended to report on it today actually haha.
Very odd, The confederacy should only have a capital building, and a trait file, nothing should be blocking projects.
I will test this today, possibly tonight (as I've been up for awhile) Will get back to you when I have results.
Thanks for posting by the way I appreciate it when people post bugs or suggestions.
Testing confirmed, it also seems that no capitals spawn when starting a game. I will look into the coding promptly, and see if I can fix it. The newest update seems to have messed with it somehow.
Edit: Problem Identified sort of, found a work around, but it does oddly enough require that I shrink the capitals to 2x2's not quite sure why, testing further to try to restore them to the original size, and placement. Currently got the traits working alongside the capitals. Problem solved, new version uploading now. Something about the new update invalidated their placement, which messed everything up, I have tested confederacy, technocracy and stratocracy and found them to work now. Let me know if issues persist post update. If the update isn't uploaded I'll have savant upload it sometime this week.
I try to fix issues when I can, it helps that I'm finally free to work on the mod without other stuff to do at the moment. Thank you for posting, letting me know there was an issue.