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This mod has 1,000 subscribers and that is humbling for me, and something I deeply appreciate, so I'd like to hear what you'd all like to see, and try to discuss, implement, and balance suggestions.
If it were a non-Workshop mod, or if you weren't planning on uploading it to the Workshop, you could HYPOTHETICALLY embed your files in the base game, but the only reasonable explanation for doing so in most cases is if you're sloppy or there's a bug related to how the game processes mod versions of that particular file.
In either case, it'll be a royal pain in the neck to debug, and the only instance so far where I'd be comfortable with doing it (in fact, I HAVE done it) would be when adding music files for the 'Multiple Theme Enabler', because making a separate mod for a handful of files that aren't going to cause multiplayer incompatibility and are only going to affect me would be more trouble than it's worth.
Additionally, one does not need to unsubscribe to the mod - simply disabling it in the Mods menu would be enough to keep it from causing any problems. Savegames made while using the mod, however, would break if you tried loading them without reenabling it. (Sadly, almost any type of patch to a mod will also cause saves from previous versions of the mod to go berserk.)
To Sog, well it's theoretically possible to institute a technology that changes your government, but it would not only be a great deal of code, but likely quite buggy. I'll look into it's feasability sometime though (it could also theoretically be a project)
I looked into the coding and found no evidence to suggest a major bug. The Technocratic capital is designed to be research-oriented at the cost of industrial production, but we only instituted a cut of 25%.
We'll look into it in a play test or two.
Sog,
As far as we know, the developers never instituted any sort of revolutionary mechanics. That would certainly be interesting, but you would have to ask them for that because that would have a lot to do with AI.
I'll do some playtesting to confirm, but thanks for letting me know.
Furthermore, it would be simpler and safer to just add §Xk special funds instead of a Profiteering card.