Cities: Skylines

Cities: Skylines

Aalborg
Jokoff Schön  [developer] 11 Mar, 2015 @ 6:32am
Erros and upcoming changes.
This is a collected list of map related bugs, improvements, and changes the map will undergo.


Errors:
  • Trees under water.
  • Geographical location of the highway, and Railways.
  • Water acting weird.



Changes:
  • The "old" streams will be "uncovered" (the stream under the city of Aalborg have been hidden underneath our roads)


Last edited by Jokoff Schön; 15 Mar, 2015 @ 3:12am
< >
Showing 1-8 of 8 comments
Vivastar 13 Mar, 2015 @ 12:34pm 
one improvement could be to remove the trees in the water, also water direction didnt show up at first...
Jokoff Schön  [developer] 13 Mar, 2015 @ 1:15pm 
wait there is still trees in water.. Lol ok =P Yeah will fix.
The flow of water is really slow, just like it is in irl. i will try and see if i can "up" the flow. even when i made the map i had to zoom completly in before i could begin to spot the arrows.

Vivastar 14 Mar, 2015 @ 12:52pm 
yea the flow is very slow, i tryed to make a city.. eventualy the water got dirty because of the slow moving water, outflow was far from intake, they still mixed.
Jokoff Schön  [developer] 14 Mar, 2015 @ 3:07pm 
Yes i had a couple of people telling me this. i might choose to just relase a quick fix with this
Vivastar 14 Mar, 2015 @ 4:30pm 
current much better, why is all the "water spawner" needed ??.. the ones at the edge is enough to keep up the flow, just move the two in the middle slightly up (i did a few test with this on your map, it worked just fine)... still a few trees close to the water, getting caught in the new flow of water.. other than this, map is looks great :Khappy:.. hope you appreciate my input.
Vivastar 14 Mar, 2015 @ 4:36pm 
side note to the water spawners, with all of them placed in a line, atleast one apear to suck in water, its the one that make a giant hole in the water :)
Vivastar 14 Mar, 2015 @ 5:16pm 
alright, extra fedback again LoL.. after about an hour of play on your map the water movement was almost zero, there was only current upto the small island in the middle, the stream had no movment.. so the water was like one giant slush ice, back and forth into each other, eventually poisoned water supply.
Jokoff Schön  [developer] 15 Mar, 2015 @ 3:12am 
I cant for the love of me figure why the water would stop. later on. i have to do some more testing with the water then...
< >
Showing 1-8 of 8 comments
Per page: 1530 50