Install Steam						
					
				
				
									login
											 | 
						language
						
																																					简体中文 (Simplified Chinese)
																													繁體中文 (Traditional Chinese)
																													日本語 (Japanese)
																													한국어 (Korean)
																													ไทย (Thai)
																													Български (Bulgarian)
																													Čeština (Czech)
																													Dansk (Danish)
																													Deutsch (German)
																																							Español - España (Spanish - Spain)
																													Español - Latinoamérica (Spanish - Latin America)
																													Ελληνικά (Greek)
																													Français (French)
																													Italiano (Italian)
																													Bahasa Indonesia (Indonesian)
																													Magyar (Hungarian)
																													Nederlands (Dutch)
																													Norsk (Norwegian)
																													Polski (Polish)
																													Português (Portuguese - Portugal)
																													Português - Brasil (Portuguese - Brazil)
																													Română (Romanian)
																													Русский (Russian)
																													Suomi (Finnish)
																													Svenska (Swedish)
																													Türkçe (Turkish)
																													Tiếng Việt (Vietnamese)
																													Українська (Ukrainian)
																									Report a translation problem
							
						
 
											 
													

 This topic has been pinned, so it's probably important
  This topic has been pinned, so it's probably important	 
					




 Report this post
 Report this post


Sent you a PM as well.
1. In the vanilla game, estates are not present in republics, which seems wrong when republics have been overthrown in history by nobles.
2. All countries should have a religious estate e.g Nomad's only have a Tribe Estate but should have a religeous one like Priest's of the Steppe
3. If possible, make certain disasters e.g Spanish Civil War, War Of The Roses, Janissaries based on estates, and remove the specific estate when the disaster has been finished/not possible
I do have the following (hopefully helpful) suggestions. No need to stress about it, I'll mod it into my own game if nothing else, I'm just trying to be helpful.
1. The Celtic cultural union, Tír na Celtigh, should be more correctly spelled Tír na gCelteach (gi.), if you are going for modern Irish orthography, Tír na Celteach, or even Tír na Celtach may be okay as well for our time period, but see following point.
2. There is a good case to be made that "Celts" are an 18th century invention. This oversimplifies it a bit, and the Celtic peoples did have some in common before the popularisation of the term, but there was no love lost between the Gaels and the Brythonic peoples, nor any sense of a united identity until the beginning of the 20th century. Indeed, it was not until the 18th century that most scholars even recognised the kinship between the two groups. If Portuguese and Venetian are not in the same culture group, then in my view Irish and Breton shouldn't be either. I suggest the creation of a new cutlture group "Brythonic" including Welsh, Cornish, & Breton, and changing "Celtic" to "Gaelic".
3. Following up on my previous suggestion, I suggest changing Tír na Celteach to Tír na nGael/Tír na Gael. Then creating a new union for Brythonic named "Prydain", "Prydain Fawr", or even "Ynys y Kedyrn"/"Ynys y Cedyrn" (The Isle of the Mighty, a medieval term, found in "Branwen uerch Lyr" among others.)
4. I love the diversity in Ireland, but all the sources I have seen claim that the Norman lords assimilated to the local culture and customs with remarkable speed and enthusiasm, and did not, on a whole, create a lasting hybrid culture. I see the basis of it, (Yola/Fingallian) but I would still suggest removing "Hiberno-Norman" culture, at least from Kildare. Despite the 1366 Statutes of Kilkenny, Irish language and culture still made up the majority of the population at this point. Perhaps even better would be to give Hiberno-Norman culture to the countries in the south-east and Ulster, but not the provinces (like Rhodes in vanilla).
5. If you keep Hiberno-Norman culture, it would probably be better suited in the "British" culture group.
6. I might keep the Marches (in England) with Welsh culture and a Welsh core at our start date, but it really could go either way.
7. I think Laigin might be more representative of the province currently named "Loch Garman", while its capital "Wexford" is simply the English/Norse name for "Loch Garman".
8. I'd like to see the Inner Hebrides (currently located in "Ross" & "Argyll") given their own province, or at least moved to join the Outer Hebrides ("Innse Gall".)
9. There seems to be some naming bugs in Ireland. At the start date "Desmond" controls "Cork" and "Deas Mhumain" controls "Deasmhumhain", but the two are just the Irish & English names of the same region (translated to "South Munster"). "Tuadhmhumhain", "Deasmhumhain" etc. provinces have their native names, but "Ormond", "Kildare" & "Ossory" still have the English names. I'd recommend changing all or none for consistancy.
10. I would give the Faroe Islands (1979) severe winters, but change the Orkney Islands (369) to normal winters.
11. I love the changes you have made to Greenland from vanilla, but I think 5 provinces and an entire colonial region may be a bit much. Colonial Greenland did not have any meaningful independence or autonomy until the modern period, so I do not believe it deserves an entire colonial region, and it, even today, has just about 1/6 the population of Iceland, and only 1/100 the population of Denmark. Perhaps 3, maybe 4 provinces would be better.
12. I'd move some of the BT, prod, & manpower from the slightly overpowered Lothian (248) to Selkirk (3020) & Dumfries (3021).
13. I'd make Pemrokeshire (3035) & Cardiganshire (3036) in Wales slightly richer.
14. I'd make Leicester (3026) & Lancaster (244) in England slightly richer.
Thank again for the excellent work!
PS. Edited to correct 2 type-os. I also just noticed you already have done later part of suggestion #4, rendering #9 moot as well, my mistake!
15. I might go for Sorbian or maybe Silesian culture in Lehnice (3140) & Gloguw (2966) instead of Saxon, but admittedly my expertise declines sharply east of the Oder/Lausitzer Neisse.
16. I might lean toward Gothic culture (Geats/Götalanders) being distinct enough from other Swedes to merit their own culture in the Scandinavian group, but it really could go either way.
17. I would consider giving the Nothern Isles (Orkney, Shetlands, Faroe Islands) Icelandic culture. Maybe it isn't ideal, but Faroese/Norn really do not deserve their own cultures for 3 (albeit very lovely) provinces with only 8 developement between them and they all share more with Icelandic (read traditional Old West Norse) than Kalmar Union era Norwegian.
18. It is probably added in the next patch anyway, but I'd like to voice that Rügen should have its own province, seperate from Stralsund.
19. I'd adjust the following provinces' winters:
to no winter: Toulon (2991)
to mild winter: Girona (212), Roussillon (197), Lugo (3102), Innse Gall (253), Cumbria (247), Dumfries (3020), Ayr (249), Strathclyde (3019), Argyll (3018)
to normal winter: Navarra (210), Grenoble (204), Piedmont (103), Saluzzo (3044), Augsborg (1868), Ulm (1872), Steiermark (128), Kaernten (132)
to severe winter: Reykjavik (370)
I'd make some colonial region changes & a couple of winter/climate changes in NA & SA, but since that is outside of this mod's purview, I'll spare you.
Compliments
(Intended to provide positive feedback where you really got it right. People always seem to focus on the problems, but not alway on what went right, don't you agree?)
1. I love what you have done with the new provinces' trade goods, top-notch.
2. Province borders and number of provinces are generally excellent, striking a nice balance between obsessive detail, cleanliness, and playability. Nothing that absolutely should have a seperate province is lacking, but nothing could easily lumped in with its neighbour, either.
3. At a cursory glance, province/government names seem quite good. No capitals which were not actually founded until the 20th century, no anachronistic names not used until the modern period. I especially like some of your culture specific localisations. Very good all around.
4. I really appreciate your culture changes, all the new cultures (except maybe Manx & Hiberno-Norman) were conspicuous in their absence. You did not, however, take it to the point of carving up practically identical cultures just to make the map look messy like some (very well-intentioned) mods. A+.
5. I really like your trade nodes as they are now. Well-placed, historical, not too many, not too few. Keep up the good work!
Also, you could do something that i saw in the Extended Vanilla Experience, which is making parts of the Pyrenees, Alps and the Urals wastelands, so as to increase the strategic importance of some specific provinces, which is also going to boost dynamic gameplay. And something extra, is to make wastelands in the mountain range at the border of Hungary/Poland, Hungary/Wallachia, Hungary/Moldavia, and also a few wastelands in the mountains of Norway.
Of course, you have the last word.
PS: I love your mod! Keep it up!
Also, could you please for the love of all that is good in the world fix what Paradox will not and make it so you keep your national events when you form Scandinavia?
That's basically it. Thank you for the mod and the considerations!
*Changing Armenia's Coptic to Apostolic, considering that's what it's called IRL.*Some timeline modification, allowing playing at the Golden Bull of (Jan 10) 1356.
I would also re-iterate what I wrote further up in this section, but I don't want to sound like too much of a broken record.
1. Isle of Wight (off the south coast of England)
2. Anglesey (off the north tip of Wales)
3. Channel Islands or Guernsey and Jersey (between britain and france)
4. Kerguelen Islands (Between South Africa and Antartica)
I hope the implimentation process for 1.16 doesn't prove to be too difficult, as it would be great to get the new provinces combined with the mod's current additions.
My thoughts would be:
*Seperate provences for the mirconations, allowing the possibilty to include them in the game. I've played with the Indonesian islands (Singapore), and Frankfruit before, so it would be nice to get them in.
*Slovenia as a nation, along with the formable nation of Yugoslavia
*More provences for Sri Lanka as seen in Crusader Kings II
*More accurate Australian provences that represent possible state boundries better (the Murrary river as a whole is just plain ignored), leaving the potential to form state nations and the ability to create something Unique for Australia as a sort of battleground (also the Australian Culture, since American is an acceptable culture and the ability for any Australian based nation to form Australia should they choose to play as an Australian/Aborignial culture).
*More border accurate US states.
I'd be more than happy if at least one idea was implimented.
Could you make it possible for Ulster-Scotland to be formed by Scotland or any nation in Ulster.
Or to form some sort of Gaelic Union, both with a unique government form and ruler title.
And for Ulaidh to be a bit richer, on par with The Pale even.
Change Hiberno-Norman into a British Culture group and rename Highlander to Gaelic Scot and Scottish to British Scot.
Make it possible to resurrect Druidism and other European Polytheistic religions, with a high tolerance for heretics.
These are all stupid changes that I just want personally, but if you can deliver I would even pay for it (a small amount of course).