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30 turns later, the problem is still unsolved and I can't even replenish from Sparta itself. But I can merge my troops and recruit another one.
I tried another campaign with the Arverni : resplenishment is totally fine.
After 60 turns, 3 armies, the same issue : no resplenishment.
Then, my faction leader dies.
The next turn, all my armies have full resplenishment. Not only the little "+", but the double "++" (to be clear with an example : +31 men per turn for a given unit group)
If I reload my save before my leader die and wait a few random turns for his death, suddenly, all the resplenishments work.
It seems that the leader had a faction-wide hidden stat and I can't find it in all his stats and modifiers.
So if its not supply its one or more negative modifiers to replenishment.
Suggestion:
Swap out the general with the calm trait leading that army , calm gives -8% replenishment rate modifier at stage1. It will get less as general ages. These traits have 3 stages. stage 2 (aged ) its -6%, stage 3 (mature) its -4%
When garrisoned troops get a +8% replenishment bonus, which is why they do not replenish outside a settlement at present with that general. Alternative get more positive modifiers on that army. the yellow skill tree has some , as do some agents and stances and ancillaries.
The UI may not show replenishment until the following turn after u fix that.
Also other factors like seasonal effects, supply , buildings , enemy agents etc can also impact it.
The management (red) technology stages also provide faction wide replenishment bonus for each full stage (1,2,3) you complete.
Bottom line, if an army is not replenishing its due to either negative modifiers or lack of supply or population
If u can't work it out based on what I said I suggest you ask on their discord where u can post screenshots. Its much easier to troubleshoot there than here.